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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

OoT Lens of Truth texture

ZNemesis

New member
I'm using Djipi's 2016 OoT 3DS Pack for GlideN64, running in BizHawk 2.5.2, which uses the GLideN64 video plugin.

When I use the Lens of Truth I get this effect: https://i.imgur.com/uGmSuSt.png

I'd like to follow the "Remove broken Texture from Glide 64 .dat Texture Caches" tutorial to remove the Lens of Truth texture for my own use, but the specific 0E654C89 checksum is not present in the pack, presumably because it's for Majora's Mask and not Ocarina of Time. (I know I need to recompress to .htc for GLideN64 instead of .dat)

Does anyone know what file/checksum contains the Lens of Truth texture for Ocarina of Time?
 
Last edited:
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ZNemesis

New member
The Lens of Truth texture in is Ocarina of Time is THE LEGEND OF ZELDA#57ACA591#4#1_all.png

This does not appear in Djipi's 2016 OoT 3DS Pack.

The issue I was having when I was using the Lens of Truth can be resolved by performing the following steps:
1. Delete %AppData%\Mupen64Plus\cache\THE LEGEND OF ZELDA_MEMORYCACHE.htc
2. In GlideN64, disable Texture Enhancement. This will ensure the above file does not get recreated.
 

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