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    Moderator azoreseuropa's Avatar
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    Cemu v1.15.9c released!

    Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

    Cemu v1.15.9c Changelog:

    # New in 1.15.9c:

    GX2: Fixed a leak in streamout cache
    CPU: Better emulation of XER OV/SO bits
    VC DS boots a little further now

    # New in 1.15.9b:

    GX2: Fixed a bug in streamout cache

    # New in 1.15.9:

    general: The game list can now be sorted by name, game time and last played (#86)

    general: Added favorites to the game list that always are at the top of the list (#86)

    Games can be marked as favorite via the right click menu

    general: Updated look of software keyboard and shader compilation screen

    general: Graphic pack tree view will group sub categories together (#85)

    Previously individual packs and sub categories would be mixed together based on alphabetically order

    general: Minor UI tweaks

    coreinit: Fixed a bug where __ghsLock() would not acquire the processor lock
    Fixes random crashes in Just Dance 2018 and possibly other games

    coreinit: Added support for negative alignment to MEMAllocFromBlockHeapEx()
    DS Virtual Console games no longer crash on boot

    GX2: Better handling for streamout append operations
    Fixes polygon distortions in Xenoblade Chronicles

    GX2: If uniform data maps to streamout cache, then limit uniform size to match available data

    GX2: Handle negative inputs for GPU7 shader log2() function
    This change is mainly to avoid vendor-specific bugs due to undefined behavior
    Fixes Nvidia specific graphic bugs in Art Academy and possibly other games

    AX: Implemented AXGetMultiVoiceReformatBufferSize()
    With this Axiom Verge no longer crashes on boot. It's not known if other games use this API

    vpad: Simulate VPAD internal sample rate for games that spam VPADRead() in a loop
    Improves performance in Art Academy games



    H264: Added support for frames that are split into multiple NAL slices
    Required for the intro video in Dont Starve: Giant Edition

    H264: Properly handle H264DECEnd() when the decoder session was already ended (#71)
    This fixes a crash in Duck Tales: Remastered
    http://cemu.info/
    Last edited by azoreseuropa; June 22nd, 2019 at 17:02.
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