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  1. #1
    Moderator azoreseuropa's Avatar
    Join Date
    Aug 2002
    4 Post(s)

    snes9X v1.58 released!

    Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan.

    Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.
    Currently there are many ports of Snes9x available, please check the download page to see if a port exists for your system.

    - Move the LICENSE file to the base directory and use a stub
    in all the source files referring to it.
    - Adjust Chou Aniki timing hack.
    - Use 1-based numbering when displaying pressed keys.
    - Hide controller port if disabled when displaying keys.
    - Fix movie playback.

    - Fix interlaced modes when overscan crop is enabled.
    - Allow overriding -flto. (orbea)

    - Use shared snes_ntsc implementation.
    - Remove extra LGPL licensing to avoid confusion.
    - Don't translate config file entries. Fixes breakage on
    non-C languages.
    - Fix issue where config file doesn't contain all configurable
    - Remove config options for Netplay, Joystick, and JMA. SDL 2.0
    is now mandatory.
    - Updated gettext and removed intltool. update-po should now catch
    all translatable strings.
    - If available, reduce input lag option will now use fences instead
    of glFinish to prevent hogging the CPU.
    - Onscreen text can be variable width and will show up in some more
    cases now.

    - Add audio device selection (XAudio2 only)
    Model: MacBook Pro with a Retina, Mid 2014 (Purchased in March 28, 2015) -- macOS Mojave Version 10.14.6
    CPU: 2.6 GHz Intel Core i5
    Memory: 8 GB 1600 MHz DDR3
    Graphic Card: Intel Iris 1536 MB

    iPhone 6+ - iOS 12.4

  2. #2
    Moderator Remote's Avatar
    Join Date
    Jan 2002
    1 Post(s)

  3. #3
    Texture Pack Invader NES_player4LIFE's Avatar
    Join Date
    Nov 2005
    21 Post(s)
    No way!
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.


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