How hard could be to port a SNES emu, like Zsnes 1.337, to the GBA?. I know that the GBA can support even SuperFX Games like Starfox, C4 games like MegaMan X2 and 3 and the chip that has Mario Kart (Don't remember it's name). Now, using HAM 2.4, what problems can i encounter in the GBA, including the Screen Size. ???




Reply With Quote
. You probably could redo the assembly code sections if you knew the ARM7 thumb instruction set well enough.
