An experimental emulator for the Nintendo Switch

yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.

It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.



yuzu Git Changelog:

* Merge pull request #15 from bsaleil/master
* vi: Add IManagerDisplayService::CloseDisplay function
* Merge pull request #13 from hpr/fno-new-ttp-matching
* fixed build for gcc c++17 / boost.icl incompatibility
* Merge pull request #14 from ogniK5377/master
* Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue execution
* renderer_gl: Clear screen to black before rendering framebuffer.
* renderer: Render previous frame when no new one is available.
* Update README.md with Travis link.
* lm: Fix IPC header for Initialize.
* time: Implement GetStandardUserSystemClock, GetCurrentTime.
* audio: Add files to CMake.
* hid: Remove unused registered_loggers.
* audio: Stub out AudOutU::ListAudioOuts.
* hid: Implement IAppletResource::GetSharedMemoryHandle.
* Merge pull request #10 from Andrix44/mpwarnings
* Fix some warnings in the microprofile
* qt: Update about dialog to show license for GPLv2 only.
* shared_memory: Minor fixes and cleanup.
* svc: Implement svcMapSharedMemory.
* kernel: Increase default stack size to 64K.
* Merge pull request #7 from JayFoxRox/remove-surface-viewer
* Remove Surface Viewer stub
* Merge pull request #4 from spycrab/aboutdialog
* Implement "About" dialog
* Merge pull request #1 from roblabla/patch-1
For Windows, Linux, and macOS

Can I play Switch games?

No - at this time, yuzu does not run any commercial Switch games. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.

https://yuzu-emu.org