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  1. #21
    EmuTalk Member
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    I finally got 60 FPS on Angrylion! Thank you! Through a combination of creating a new config file and using the correct RSP everything is running smoothly! I went with the latest Development build of the Angrylion plug in, default sound, default input, and CXD4's RSP (Shows up as "Static Interpreter") and the latest Project 64 build from the link above. Thanks again!
    Last edited by HellfireEternal; January 17th, 2018 at 16:23.

  2. #22
    EmuTalk Member
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    Congratulations HellfireEternal, glad it worked out for you!

    As for the angrylion-rdp-plugin I will not update the GitHub issue with up to date builds anymore and I have also deleted my GitHub account so that's the end of me.

    You will however find the builds of the plugin @emuCR.

    Thanks for everything everyone!

  3. #23
    Emulator Developer Azimer's Avatar
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    Quote Originally Posted by Black Zero View Post
    I have also deleted my GitHub account so that's the end of me.
    Did something happen to you on github?
    -Azimer

    "I am not a teacher: only a fellow traveler of whom you asked the way.
    I pointed ahead -- ahead of myself as well as of you." (George Bernard Shaw)

  4. #24
    EmuTalk Member
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    Quote Originally Posted by Azimer View Post
    Did something happen to you on github?
    Both yes and no but all I feel right now is frustration and anger.
    I probably should take a long break from everything that concerns emulation and emulators, maybe start a new hobby or something.

  5. #25
    The Soul Reaving Gentleman Gent's Avatar
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    Quote Originally Posted by Black Zero View Post
    Both yes and no but all I feel right now is frustration and anger.
    I probably should take a long break from everything that concerns emulation and emulators, maybe start a new hobby or something.
    Sorry to hear that. I know how frustrating these things can be BZ.
    System 1 Specs:

    OS:Windows 7 Professional 64Bit
    CPU:Intel® Core™2 Quad Processor Q8400, 2.66 GHz, 1333 MHz FSB
    System RAM:8GB Ddr2 Ram
    Video:ATI Radeon HD 7470 PCI-E Graphics Card 1Gb
    Sound:Creative Labs SB0460 X-fi Fatality Sound Blaster

    System 2 Specs:

    OS:Windows 8.1 64Bit
    CPU:AMD Essentials E1-2100 Accelerated Processor clock speed : 1.0 GHz
    System RAM:Crucial 16GB DDR3 RAM (1,333 MHz)
    Video Card:AMD E1-2100 APU with AMD Radeon™ HD 8210 Graphics
    Sound Card:Realtek ALC269Q-VB5-GR


  6. #26
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    Is it possible to use angrylion with vsync? It kind of makes it unplayable without it. I don't see any options for it in the menu.

    Even with "Limit FPS" on some games run way too fast like World Driver Championship. Other games that run at the correct speed still have tons of stuttering.

  7. #27
    EmuTalk Member Iconoclast's Avatar
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    Cool, have not heard of it. I was sure someone was bound to tackle multi-threading for the plugin.



    Does the plugin target some platforms besides Windows? Is Mupen64Plus required to use it? Have not had time to check into it.

    It's good to have the option ready to implement in. Multi-threading is ideal once the plugin has been optimized and well-tested, so it's good to keep other people around who can add it in at the opportune time. Though multi-threading in the meantime before the plugin has been vectorized and better staticized can't hurt enjoyment on the side in the interim either.

    Edit: The author does seem to acknowledge the disclaimer that the CPU multi-threading in this case still falls short of proper GPU-threaded rendering, but again even so I think it's a cool thing to play with in the meantime.
    Last edited by Iconoclast; March 19th, 2018 at 06:25.

  8. #28
    EmuTalk Member
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    Any way to set the EXACT window resolution?

    This plugin seems just exactly what I want for Densha de Go! 64 translation. Other soft rendering plugins are outdated and slow... (and DX/OGL plugins have gaps between polygons).
    But I can't set up the EXACT window resolution (I need 1280x960). Yes, I can resize window manually, but it breaks aspect ratio. And Sizer utility doesn't help with Project 64 window... Any help?

  9. #29
    EmuTalk Member
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    Quote Originally Posted by Griever View Post
    Any way to set the EXACT window resolution?

    This plugin seems just exactly what I want for Densha de Go! 64 translation. Other soft rendering plugins are outdated and slow... (and DX/OGL plugins have gaps between polygons).
    But I can't set up the EXACT window resolution (I need 1280x960). Yes, I can resize window manually, but it breaks aspect ratio. And Sizer utility doesn't help with Project 64 window... Any help?
    Wow, I had almost forgotten this thread completely.

    As far as I know there is no way to set the exact window resolution in either the Project64 Angrylion plugin or the m64p (Mupen64Plus) Angrylion plugin.

    I will attach the latest Angrylion plugin for Project64 from November 2018 in case you haven't tried it out already and here is also a link to the last free m64p package in case you want to try that to.

    I can't say that I have used Project64 for quite a while, m64p seems to work out of the box and it plays games like Resident Evil 2 and Rogue Squadron just fine.
    Attached Files Attached Files

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