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  1. #11
    EmuTalk Member
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    @talker
    Now that the plugin have received more attention it will only get better for sure and it's frequently being worked on so expect a lot of neat updates!

  2. #12
    Nintendo emulation fanatic! jelbo's Avatar
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    Black Zero, thanks for posting and updating. It's really exciting to be able to play and see my old N64 game collection on my pc, with pixel perfect emulation. It looks amazing.

  3. #13
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    @jelbo No Problem, it's my pleasure to help!

    I'm attaching an updated build of the plugin (it will show up as "angrylion's RDP Plus r4-52" in Project64) and here's a couple of noteworthy changes since the r4 release:

    - Merged angrylion r110
    - Force 4:3/16:9 aspect ratio for unfiltered modes, fixes issue #23
    - Crop away overscan and disable fade out code again, possible fix for issue #21

    The full changelog can be found at the projects GitHub commit page as usual for those interested.

    Happy N64 gaming everyone!

    EDIT:
    Updated first post on the front page with some show case screenshots to make the thread a bit more attractive!
    Attached Files Attached Files
    Last edited by Black Zero; October 8th, 2017 at 10:29.

  4. #14
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    angrylion's RDP Plus r4-56
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    Last edited by Black Zero; October 10th, 2017 at 08:06.

  5. #15
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    I know I can't continue to spam this thread with new updated builds for ever so I decided to make a WIP Build issue thread at GitHub instead, its called WIP Builds found here! and will for as long as I can manage to keep up with it be updated frequently.

    Anyway if something major is to arrive I'll announce it here though!

  6. #16
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    New release is out, Angrylion RDP Plus r5

    - Fixed a crash in Perfect Dark and possibly other games when using unfiltered VI modes. (#19)

    - The original 640x480 window size is now preserved in the Zilmar plugin instead of adjusting it every time the resolution changes.

    - The aspect ratio for unfiltered modes is now derived from filtered mode. (#23)

    - The Zilmar plugin now stores options in a .ini file, which can also be edited by hand with a text editor.

    - The overscan area is now cropped away, which removes some black borders, especially in PAL games. Full overscan output can be re-activated in the options.

    - Made multithreaded rendering a separate option instead of having to set the number of workers to 1.

    Enjoy!


  7. #17
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    I am having some issues with the Angrylion RDP Plus plug-in. I am getting 35-40 FPS with a modern set up (Intel i3 7350k 4.2GHz and GTX 1060 6GB) on Project 64. I am getting <30 FPS on Mupen64Plus (I am not sure how to display FPS with the Mupen64Plus emulator but it runs very slow so I know it is less then 30). What options can I change to adjust performance? What is the recommended RSP plug-in? I have read that people with older systems are getting 60FPS and I have heard that Mupen64Plus runs Angrylion RDP faster then Project 64 so I think something is off.

    Versions: Project 64 2.40.661 (Released 11-15-17) m64p (build date Jan 9 2018) and I have tried using both the Angrylion RDP plus r6 Stable Release and the latest development build (1-10-18).
    Last edited by HellfireEternal; January 13th, 2018 at 06:23. Reason: Typo

  8. #18
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    Quote Originally Posted by HellfireEternal View Post
    I am having some issues with the Angrylion RDP Plus plug-in. I am getting 35-40 FPS with a modern set up (Intel i3 7350k 4.2GHz and GTX 1060 6GB) on Project 64. I am getting <30 FPS on Mupen64Plus (I am not sure how to display FPS with the Mupen64Plus emulator but it runs very slow so I know it is less then 30). What options can I change to adjust performance? What is the recommended RSP plug-in? I have read that people with older systems are getting 60FPS and I have heard that Mupen64Plus runs Angrylion RDP faster then Project 64 so I think something is off.

    Versions: Project 64 2.40.661 (Released 11-15-17) m64p (build date Jan 9 2018) and I have tried using both the Angrylion RDP plus r6 Stable Release and the latest development build (1-10-18).
    Hi HellfireEternal!

    Your specifications shouldn't be a problem at all I think, are you running Project64 with cxd4's RSP by any chance?

    I'm running latest Project64 from here with Zilmar's RSP + latest Angrylion-RDP-Plus from here

    You could also try this version of Azimer's Audio Plugin I'm attaching to this post, it's WIP 9 and should yield good results and performance.

    Also have you made sure that Multi-threaded rendering is enabled in the Angrylion-RDP-Plus settings in Project64? This should however be enabled by default in the very latest plugin build.
    Attached Files Attached Files

  9. #19
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    Thank you! I will give that a try. I have used a few different RSP's. What name will Zilmar's RSP show in the drop down list of the plug-in select screen?

  10. #20
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    Quote Originally Posted by HellfireEternal View Post
    Thank you! I will give that a try. I have used a few different RSP's. What name will Zilmar's RSP show in the drop down list of the plug-in select screen?
    Zilmar's RSP is the default RSP that is included in Project64.
    Under Settings\Plugins\Reality Signal Processor plugin: make sure to select the one named "RSP Plugin" or something like that.

    The default RSP in Project64 is much faster than cxd4's RSP.

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