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  1. #1
    EmuTalk Member
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    N64 Star Wars Rogue Squadron in HLE: GlideN64 crowdfunding campain: Funded!

    Hello!

    Just a small thread to point out that there is a crowdfunding campain from Gonetz to implement in HLE Star Wars Rogue Squadron

    Any support is welcome!

    https://igg.me/at/swrs

    Thanks!

  2. #2
    Texture Pack Invader NES_player4LIFE's Avatar
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    Always nice to see progress. Maybe the campaign could also fund other HLE as I think it is fully funded now.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

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  3. #3
    Moderator Remote's Avatar
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    Sweet!
    MCMLXXXIII

  4. #4
    Texture Pack Invader NES_player4LIFE's Avatar
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    Let's double up on the funding. 20 days to go!

    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  5. #5
    Plugin Developer (GlideN64) Gonetz's Avatar
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    Quote Originally Posted by NES_player4LIFE View Post
    Let's double up on the funding. 20 days to go!
    I like this idea

    Seriously, thanks to all backers for support! It is great that this campaign got the goal. We working on HLEing other games too. olivieryuyu is currently decoding point lighting for Zelda MM. This task is not as massive as Rogue Squadron, but the microcode uses hard to understand math, so the problem is really complex too. It would be great to support and reward olivieryuyu's efforts. We can't open new campaign for each such task; minimal goal on IGG is 500$. If Rogue Squadron funding will be doubled, it will be good motivation boost for all our HLE projects.
    Sorry for terrible English, my native language is C++

  6. #6
    Texture Pack Invader NES_player4LIFE's Avatar
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    Quote Originally Posted by Gonetz View Post
    I like this idea

    Seriously, thanks to all backers for support! It is great that this campaign got the goal. We working on HLEing other games too. olivieryuyu is currently decoding point lighting for Zelda MM. This task is not as massive as Rogue Squadron, but the microcode uses hard to understand math, so the problem is really complex too. It would be great to support and reward olivieryuyu's efforts. We can't open new campaign for each such task; minimal goal on IGG is 500$. If Rogue Squadron funding will be doubled, it will be good motivation boost for all our HLE projects.
    Lets do it!
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  7. #7
    Texture Pack Invader NES_player4LIFE's Avatar
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    There is still time to fund this cause and show the GlideN64 team support!
    Currently the campaign is at 151% lets try to make that 200% chip in $20 everyone.

    https://igg.me/at/swrs/emal/8377259
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

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