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  1. #1
    Zelda CelShade Producer
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    2016 : Majora's Mask Cel Pack for GlideN64

    Hi everybody,
    Here the cel pack for GlideN64 for Majora's Mask.

    DJIPI MAJORA'S MASK CELL PACK FOR PJ64:



    M'sM Cel Pack for PJ64 : Use GlideN64 and pj64 2.3 and everythings work well.

    https://mega.nz/#!Uh4F3LIC!R3RZR3OsV...stTDuX0-uRxdAk

    YOU MUST PUT IT ON : your PJ64 folder/Plugin/GFX/cache
    DON'T FORGET TO REMOVE "[CELDA] before the name of the pack

  2. #2
    EmuTalk Member talker's Avatar
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  3. #3
    Texture Pack Invader NES_player4LIFE's Avatar
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    Thanks for the memo video talker!

    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.
      Spoiler:

  4. #4
    teh huro uv tiem Derp231's Avatar
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    @Djipi
    There's still a problem with the Lens of truth, seems like its enlarged and still shows nothing.
    The telescope's "borders" are broken too.
    Last edited by NES_player4LIFE; January 10th, 2017 at 01:37.

  5. #5
    EmuTalk Member
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    Hello guys. I have problem. Texture pack for Majora's Mask don't load, but Ocarina of time with texture pack works perfectly. Thanks for help.

  6. #6
    Texture Pack Invader NES_player4LIFE's Avatar
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    Redownload another Project 64 emulator and try again.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.
      Spoiler:

  7. #7
    EmuTalk Member
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    I tried use version 2.3, 2.3.2, 2.2 2.0 and doesn't work. Please help.
    Last edited by sebaxo1995; March 13th, 2017 at 13:36.

  8. #8
    EmuTalk Member
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    What could I be doing wrong?

    I got the .dat version working well with Glide64 on project 64 2.3.2. But GlideN64 and the .htc files won't work for me. Here is my setup on Windows 10:

    Installed Project64 2.3.2 to the root directory of my external SD.
    I have the .htc in "E:\Project64 2.3\Plugin\GFX\cache\ZELDA MAJORA'S MASK_HIRESTEXTURES.htc"
    I have the GLideN64 plugin at "E:\Project64 2.3\Plugin\GFX\GLideN64.dll"
    I set the texture path in GLideN64 to "E:\Project64 2.3\Plugin\GFX\cache"
    I have "Use full transparencies" and "Alternative CRC Calculation" checked
    I have a rom at "E:\Project64 2.3\roms\Legend of Zelda, The - Majora's Mask (USA).n64"

    In exchange for help I can post Majora's Mask save game files as I go through (with default name "Link").

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