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Thread: 3D Nes Emulator

  1. #1
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    3D Nes Emulator

    Update 08/03/2016

    Finally the beta is ready:
    http://tructv.bitbucket.org/3dnes/
    It only runs on Firefox for now.
    Have fun!


    Update 19/02/2016

    The beta release candidature trailer with many new features : better shape segmentation algorithm, transparency, z layers etc ...



    -------------------------------------
    Hello everybody,
    I'm currently working on a 3D Nes Emulator project.
    Yes what i'm trying to do is convert every nes game into 3D game with all 3d features like lighting, shadows and even first person view.
    Here are several clips that showcase the current state of my project:










    I'm seeking feedback from the community.
    If you want to know any detail about my project, just ask and i will reply.
    Thank you for any suggestion.
    Last edited by geod; March 8th, 2016 at 08:53.

  2. #2
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    This is amazing looking! Excellent work! I for one really want an emulator like this! In fact, I just joined this site only to reply to this post, lol.

    I'm assume this is based on the voxel 3d Linux emulator that one guy was working on maybe? Do you have a beta version for Windows we could test out?
    Last edited by Gamester42; December 31st, 2015 at 19:20.

  3. #3
    Texture Pack Invader NES_player4LIFE's Avatar
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    Great project! Keep us updated.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  4. #4
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    Quote Originally Posted by Gamester42 View Post
    This is amazing looking! Excellent work! I for one really want an emulator like this! In fact, I just joined this site only to reply to this post, lol.

    I'm assume this is based on the voxel 3d Linux emulator that one guy was working on maybe? Do you have a beta version for Windows we could test out?
    Yes and No. This guy inspired me but my project has nothing to do with his.
    I'm planning to release a web-based beta version so that everyone can test it out.
    Last edited by geod; January 1st, 2016 at 12:50.

  5. #5
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    Ah, ok; I thought yours looked way better than the other guy's, lol.

    That's awesome; in that case are you building it with Flash code? Will there be a Windows program version of it too?

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    Quote Originally Posted by Gamester42 View Post
    Ah, ok; I thought yours looked way better than the other guy's, lol.

    That's awesome; in that case are you building it with Flash code? Will there be a Windows program version of it too?
    I'm using Unity3D so there will be a version for every platform. Beta version will come out on web first so everyone can test it.
    Last edited by geod; January 1st, 2016 at 12:50.

  7. #7
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    Wow, that will be awesome! Are you actually having to go through each NES game and manually model all the objects or is the code using some algorithm to extrude the sprites into 3D models? I ask this because it looks like in the SMB video that the green pipes are actually round modeled pipes as apposed to just the original sprite shape being extruded; so something other than just basic extrusion must be going on there.

  8. #8
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    Everything is calculated automaticaly in runtime. Nothing is done manually.

  9. #9
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    Impressive! Keep up the good work man!

  10. #10
    EmuTalk Member ExtremeDude2's Avatar
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    This looks very interesting.
    "The question isn't can it be done, but are you willing to do it." - Me

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