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Thread: 3D Nes Emulator

  1. #21
    EmuTalk Member
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    Lol, thanks



    Yea, I tried Contra, SMB1, and SMB3 and all had the same issue.

  2. #22
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    Let me know if you have any other suggestions or maybe a Windows build of it that I could try or something as I really want to play with this ;-)

    Thanks

  3. #23
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    There is a problem with your link. Make sure is a direct link. Put it in public folder of dropbox

  4. #24
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    Nope, they are directly linked NES files sitting right on my own website...

  5. #25
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    Hello every one, long time no see
    I'm here to report my progress on PC Build :

    Tetris:


    Chip&Dale:


    Feel free to share your thought.
    Last edited by geod; April 21st, 2016 at 18:29.

  6. #26
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    Awesome! I can't wait for the PC release since I was never able to get the web one to work.

  7. #27
    Texture Pack Invader NES_player4LIFE's Avatar
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    Great update!
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  8. #28
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    3DNes is coming out with ingame realtime editing feature.
    Part 1:

  9. #29
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    3DNes V1.0 is now freely access at http://geod.itch.io/3dnes

  10. #30
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    I planed to do it in 4 days. In the end it takes me 4 weeks. Here is the release of V1.1 with Mac and Linux support. More responsive, less laggy with multi-threading switch.

    Full change log:

    + Add Linux OS support (32/64 bits)

    + Add Mac OS support (universal 32/64 bits)

    + Move to multi-threading framework

    + Remove Wellcome Dialog

    + Add command line parameters support

    + Increase camera drawing distance

    + Decrease input latency

    + Improve overall performance

    + Improve 3Dification algorithm

    + Add various small bug fixes

    Special Notes: based on the result of the survey of Linux and Mac support that i'm running from the beginning up to now - https://goo.gl/forms/Iun9FIvxpnmJgAlY2 -, more than 98% users are willing to pay to have their OSes supported so the minimal price for those two portings is 4.99$

    Roadmap:

    + V1.1.x Bugfix, Customizable input mapping, Virtual Reality

    + V2.x New 3dification framework to solve the limitation of current one, 3dn filesize will become much smaller, 3d shape editor will become more powerful and smarter.

    Final Bonus: video of Zelda II - The Adventure of Link

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