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  1. #81
    Texture Pack Invader NES_player4LIFE's Avatar
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    @CCTEX @microdev
    Added some tips to the prompts.
    Attached Files Attached Files
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

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  2. #82
    EmuTalk Member CCTEX's Avatar
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    Quote Originally Posted by NES_player4LIFE View Post
    @CCTEX @microdev
    Added some tips to the prompts.
    Cool, I'll check it out... Blast from the past haha!

  3. #83
    Texture Pack Invader NES_player4LIFE's Avatar
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    It's nothing major. I only edited a few lines.

    Cctex it's been a while, nice to see you around.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  4. #84
    Just Having Fun
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    I have a question (cannot run the script at the moment due to an error, but I felt I should ask anyway):

    As I understand it, you dump the necessary .png files, take a screenshot of the same area, and the script pieces the textures together into a single image using the screenshot as a guide. (If I am wrong, let me know, of course), but how does this work if there are other objects blocking the background that you cannot get out of the way?
    When emulation is not enough, walk outside. I've been told it's a very interesting game out there.

  5. #85
    EmuTalk Member
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    No. Basically, you open the script in photoshop, and have it number all of the textures from a folder. Then you go into the emu, and you can see how the textures fit together. Then you have to put them together in one big file in photoshop, edit the picture, then let highreseaser split them back up for you. Since there's a little overlap in the texturers ingame, it makes this part much easier.

  6. #86
    Just Having Fun
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    Oh, alright. That makes a LOT more sense. I think that I can write my own script to do something a bit more basic but similar since I cannot get this one to work... but at least I will fully understand and be able to control mine.



    Thanks.
    When emulation is not enough, walk outside. I've been told it's a very interesting game out there.

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