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  1. #11
    Moderator Clements's Avatar
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    Got to say, this is an amazing, solid, job. I have done some testing of my own and only found bugs that are already known and reported in the issues tracker (https://github.com/gonetz/GLideN64/issues) when I quickly double checked. I am using your plugin with PJ64 (latest git), Hatcat's static interpreter and Jabo's sound, and most games work perfectly with this configuration (even Perfect Dark has no bugs from what I can see). Well done!



    Your testers have done a great job too, particularly olivieryuyu who has a great memory (or great info database somewhere!) for all the common bugs/effects/edge cases that most plugins get wrong, which I have no doubt helped hugely with this.

  2. #12
    EmuTalk Member emusa's Avatar
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    Savestates crash when I use GlideN64 with PJ64 2.2. Is this a known issue?

    Thanks for your hard work Gonetz!
    CPU: Intel i5 3570k @4.2ghz
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    CASE: Lian-Li PC-Q08 CASE
    OS: Windows 7 x64

  3. #13
    Plugin Developer (GlideN64) Gonetz's Avatar
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    Quote Originally Posted by emusa View Post
    Savestates crash when I use GlideN64 with PJ64 2.2. Is this a known issue?
    No, it is unknown. Moreover, I never met it. It is possible that some particular savestate, which was made in a "wrong" time, may crash. But it is not general problem.
    Sorry for terrible English, my native language is C++

  4. #14
    Plugin Developer (GlideN64) Gonetz's Avatar
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    Sorry for terrible English, my native language is C++

  5. #15
    EmuTalk Member
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    Gonetz says:

    The situation is simple and I already expleined it several times:
    2K USD means 1 month of my full-time work.
    - <100% means no FX, just bugfixes. So, currently campaign collected for circa two weeks of bugfixes.
    - 100% means FX implementation. If funds will remain, it will go on bugfixes.
    ->100% means FX implementation and all extra money go on further development/bugfixes.

    So be not afraid
    What the hell are you?

    30.11.13 R.I.P Paul Walker

  6. #16
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    The biggest issue right now is the black text and weird colors when running on an intel card (even if it is one of the newer ones that are fast enough)

  7. #17
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    Quote Originally Posted by phly95 View Post
    The biggest issue right now is the black text and weird colors when running on an intel card (even if it is one of the newer ones that are fast enough)
    What is your exact model of Intel HD Graphics?

  8. #18
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    Quote Originally Posted by Fanatic 64 View Post
    What is your exact model of Intel HD Graphics?
    Intel HD 4400 I've reported the bug on github, but nothing yet. It works on an old driver, but I can't find the driver anywhere
    Last edited by phly95; June 26th, 2015 at 03:45.

  9. #19
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    - - - Updated - - -

    Quote Originally Posted by phly95 View Post
    Intel HD 4400 I've reported the bug on github, but nothing yet. It works on an old driver, but I can't find the driver anywhere
    A question tangentially:
    How is your performance with GlideN64 with that Intel HD 4400? I have a Surface Pro 2 with that integrated graphics and it runs pretty slowly compared to the Glide included in PJ64.

  10. #20
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    It is slower compared to Glide64, that will always be the case since it is more taxing as it uses more advanced graphic features (and implements many things more accurately as a result of this)

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