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  1. #1
    Texture Pack Invader NES_player4LIFE's Avatar
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    GLideN64 Texture support, LLE.

    Gonetz has recently added texture support to his latest plugin.
    Here's a video featuring Mollymutt's famous Super Mario 64.

    (Be sure to watch in HD)

    The texture loading method supports the Rice texture format, however, DAT compression is revised that means that
    current archives will need to be converted.

    LLE support has also been added and is being tested.
    Read more at the GlideN64 blog

    There is still time to donate to the project using PayPal!

    Last edited by NES_player4LIFE; December 2nd, 2014 at 04:28. Reason: Typo.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  2. #2
    EmuTalk Member
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    Quote Originally Posted by NES_player4LIFE View Post
    DAT compression is revised that means that currant archives will need to be converted.
    So, who's going to PM Dijipi for updated DATs?

    Also. *current.

  3. #3
    Texture Pack Invader NES_player4LIFE's Avatar
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    Ah, you are right. I embarrass myself.

    Gonetz said something about Dijipi updating his packs.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

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