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  1. #201
    Texture Pack Invader NES_player4LIFE's Avatar
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    What seems to be the issue with this pack now-a-days?

    What seems to be the issue with this pack now-a-days?
    I seems that many users are running into problems loading one of the most stable packs.
    Is this an issue with the operating system (win 10), of something else?

    Members with issues please post more specific info in reports.
    • What os
    • What emulator (PJ64 x?)
    • What plugin (Rice "reccomeded", Glide64, GlideN64)
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.
      Spoiler:

  2. #202
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    Windows 8
    Currently using Project 64 2.3, but I've tried every other available release I could find.
    Currently using Glide64 Finale, but I've tried every other version of it and Rice I could find (minus GlideN64 as nothing I do can get that to work in any capacity). What's the recommended version to use?

    Each variation gives slightly different results, but the bottom line is always the same: Only about 75% of the textures load. It's only this pack I have the problem with. Depending on what combination I use the missing 25% seems to change very slightly (but the title screen is always missing text and sometimes the file select screen too). In some cases the missing textures are just the original textures, while in other cases no texture loads at all.

    I don't have any problems with anything else, and I never have problems loading .DAT files that were saved with some version of Glide64.

  3. #203
    Texture Pack Invader NES_player4LIFE's Avatar
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    have you selected the Alt-texture calculation option?
    @death--droid as I don't play the zelda games I don't know if there any settings that are specific to this pack.
    What are your settings we will mirror yours.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.
      Spoiler:

  4. #204
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    "Loading unmapped space" error

    I've just installed this retexture pack, and want to thank you guys for all of your hard work, it looks great!

    I'm having a problem though: upon exiting Links bedroom ( at the very beginning of the game) the game crashes and I get an error message "loading unmapped space", at which point I have to force close the emulator and restart. I've tried several different combinations of plugins, pj64 versions, and settings. Does anybody know what is causing the problem or how to correct this error?

    I'm currently using pj64 2.3 with the latest version of rice

  5. #205
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    Quote Originally Posted by NES_player4LIFE View Post
    What seems to be the issue with this pack now-a-days?
    I seems that many users are running into problems loading one of the most stable packs.
    Is this an issue with the operating system (win 10), of something else?

    Members with issues please post more specific info in reports.
    • What os
    • What emulator (PJ64 x?)
    • What plugin (Rice "reccomeded", Glide64, GlideN64)

    OS: Windows 10 pro x64
    Emulator: Project 64 "latest svn build from emucr"
    Plugin: Gliden64 "latest svn build from emucr"

    My main problem is that the texture´s transparency is not working "no matter if i select the full transparencies checkbox" i can see problems mainly with the sky, and epona.

    Note: Images attached.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	GLideN64_THE_LEGEND_OF_ZELDA_000.jpg 
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ID:	39971   Click image for larger version. 

Name:	GLideN64_THE_LEGEND_OF_ZELDA_002.jpg 
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Size:	103.8 KB 
ID:	39972  

  6. #206
    Texture Pack Invader NES_player4LIFE's Avatar
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    Quote Originally Posted by LuismaSP View Post
    OS: Windows 10 pro x64
    Emulator: Project 64 "latest svn build from emucr"
    Plugin: Gliden64 "latest svn build from emucr"

    My main problem is that the texture´s transparency is not working "no matter if i select the full transparencies checkbox" i can see problems mainly with the sky, and epona.
    This pack was built before the transparency option was available thus the reason it is not doing anything for you. There was a fix for the split sky a few post up. Here it is!
    @death--droid What would it take to get this compatible with GlideN64 or are you going to stick with Rice?
    Last edited by NES_player4LIFE; March 4th, 2017 at 17:32.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.
      Spoiler:

  7. #207
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    Wow, thanks a lot NES_player4LIFE

  8. #208
    Texture Pack Invader NES_player4LIFE's Avatar
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    Thank Ronin not I.

    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.
      Spoiler:

  9. #209
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    OS: Windows 10
    Emulator: Project64 v2.3.0.210
    Plugin: GlideN64 Public Release 2.0

    Issue: pause menu dungeon map is bugged and won't let me see anything.
    Attached Images Attached Images  

  10. #210
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    ^^ I have the problem with the map saying I'm in Jabu Jabu when I'm actually in the Deku Tree also.

    I've finally gotten to where Rice Community says all the textures have loaded and applied the Sky fix, but I still cannot get all of the logo to appear on the title screen. No matter what I do. It's just "The Legend of Zelda". No ocarina of time. Seems like a small issue but I haven't even played it because if it's not even displaying the logo who knows what other glitches it's going to have. (Just to be clear I'm sure it's something on my end I'm not complaining about the pack itself)

    Also the moon wobbles oddly... But it seems to do this even without textures so I guess that's a problem with Rice 0.4.4.

    UPDATE: I also finally got Glide64 Finale to load all the textures. But it still won't load the "ocarina of time" text. Just Legend of Zelda. This is very confusing and frustrating! I'd rather use Glide because it fixes the problem with the moon, but either plugin I use has the problem with the title screen text. Very strange and unfortunate.
    Last edited by cheezer; April 3rd, 2017 at 18:48.

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