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  1. #61
    EmuTalk Member
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    Quote Originally Posted by ulao View Post
    This game will rely on two way communication. So in order to make it work with an adapter, you need to receive and send data. There are only two ways to do this.

    1) Find a usb n64 adapter on the market that has it's own driver, call up the company and ask them to add support. They would need the info we are about to learn and then write the driver you you(us).

    2) Use a Bliss-Box.

    I'm also not sure what a bliss box is? Maybe it is a box that makes you really happy? I'm not sure why you are looking for that or how that would help here? Though it sounds a lot like Bliss-Box too me :p Any ways, if you google for "Bliss-Box" or "Bliss-Box adapter" you will have no problems find the adapter I speak of. This Bliss-Box has a built in API designed just for this sort of thing. Since option 1 is sort of out, I think 2 is the only chance we have.

    Now if you do not wish to use an adapter and just get a mic using windows speech, you're on your own. I can not really help on that topic.
    hey so i found a few vru modules on amazon fairly cheap i plan to get ahold of 1 if it will help crack this case before i do make the order i need to know if it will make a difference since its 20 bucks im limited in funds so wasting money is not a good idea for me its got the origional n64 port end and ill be getting a n64 to usb adapter

  2. #62
    EmuTalk Member
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    Well things just got easier. I found a way to communicate with the VRU directly. Instead of interpreting the commands, I can just take the commands from the emulator and pass them along to the VRU. I have invented a new API for the Bliss-Box that can be used via command prompt. I'm a touch worried about latency but maybe ill have some success. The only missing part in this is a plug-in so that the emulator sends the raw commands. If anyone has info on this, let me know. More to come...

  3. #63
    EmuTalk Member
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    I have the game and a vru. My N64 is broken so they're not very useful to me. Who would benefit most from having mine?


  4. #64
    EmuTalk Member
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    Mar 2004
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    I know this was already discounted as useless but for anyone interested, here's the breakdown of commands written to pifram and communication protocol, as well as the differences found in J and E units. Software-reversed, contains links to some command dumps, based on work from that crummy translation of a train game.

    https://pastebin.com/6UiErk5h

    Oh, and since it's easy to miss, a direct link to the sound indicies used in E units:
    https://pastebin.com/ajLzRLze

    Just as a note: testing precision within the device is finer than the results you get out of it, and some sounds are either identical to others or very nearly so.
    Last edited by zoinkity; May 22nd, 2017 at 15:21.

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