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Glide64 Texture Mapping

jfields687

New member
The original textures on several games are not lining up correctly using Glide64 with default settings. Rice 0.3.0 does not have this problem. Is there an advanced setting that will line the textures better on Glide64? Here are some screenshots for example.
 

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NES_player4LIFE

Texture Pack Invader
Moderator
The textures on several games are not lining up correctly using Glide64. Rice 0.3.0 does not have this problem. Does anyone know how to fix this so that the textures are lined better on Glide64? Here are some screenshots for example.

It is do to an over dump, I have messed around with these exact textures.
Download the complete pack here.

ss31.jpg
 
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