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  1. #1
    Graphic programming enthusiast Narann's Avatar
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    N64 The creator of Glide64 is crowdfunding it's next generation N64 Graphic plugin!

    Hi all!

    I just realize Gonetz, creator of the well known Glide64 plugin has open a crowdfunding campaign to develop and release a "Next Gen" N64 Graphic plugin!

    The plan seems very mature and organized:
    Plan for Project Completion

    If you love emulation you know how that an ideal graphics plugin must be:

    Stable

    Fast

    Support all games

    Provide perfect picture

    Have little-to-none settings

    Free to use

    The goal is to bring GLideN64 as close to ideal as possible. I see the project ready for public release if the following conditions are met:

    It works as stable as the emulators which use it

    It has no performance problems

    It has a functional and easy-to-use user interface

    It has a compatibility level similar to the top N64 Graphics plugins

    It supports texture enhancement mechanisms, like SAE

    It supports load of high-resolution textures

    It supports Windows and Linux

    Pluginís unique features are well polished

    Source code is clean, free and open-source, licensed under the GPL

    All of this needs to be implemented. Due to my experience in graphics plugins development I can quite precisely estimate the amount of time necessary to fulfill the requirements listed above. Three months of full-time (8-10 hours/day) work is the bare minimum. Also, I will not work alone. Another member of the project is Olivier Thacker. You may remember him as the main beta tester in Glide64 project. Olivier will play a role of beta test coordinator on a voluntary basis.

    The basic time-line for this process:

    October 2014:

    Fix stability issues

    Implement missing functionality to achieve compatibility equivalent to Glide64. glN64 was released 10 years ago and even then it was not the most compatible plugin. Lots of work here.


    November 2014:

    Add texture enhancement and hi-res texture load.



    I plan to rewrite the GlideHQ submodule from the Glide64 project to add OpenGL texture formats.

    Lots of work need to be done in the plugin to support all the features of GlideHQ.

    December 2014:

    Portable user interface

    Support for game specific profiles

    Establish a bug-list

    Rearrange support forum

    Bug fixes

    Writing docs


    January 2015:

    Establish a GitHub repository for the source code.

    Go live!
    I know most web site don't want to do "news" about crowdfunding projects but a such project is very rare, specially the creator is the one that has created Glide64 so I guess it deserve it.

    So take your wallet and GO!

  2. #2
    Sony battery Toasty's Avatar
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    Fantastic that the ball is finally rolling on this! The goal seems pretty achievable if enough people get on board. Spread the word people!

    And just to be clear, even though it's been mentioned elsewhere: If you donate and the goal is not met at the end of the month, you will get your money back.

  3. #3
    EmuTalk Member
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    There's already a thread about it here, but I guess this makes it more noticeable.

    It's already made $225 in less than a day.

  4. #4
    Texture Pack Invader NES_player4LIFE's Avatar
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    Great news,
    time for a sticky!
    Last edited by NES_player4LIFE; August 7th, 2014 at 05:27.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  5. #5
    Surreal64 Nut weinerschnitzel's Avatar
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    Get it done, Gonetz!

  6. #6
    EmuTalk Member
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    To met the goal, the campaign should make around $194 a day in average. So far it has been exceeding that. Let's hope we can keep it up!

  7. #7
    Graphic programming enthusiast Narann's Avatar
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    Yep! But the curve is never linear!

  8. #8
    Texture Pack Invader NES_player4LIFE's Avatar
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    23% funded!
    Last edited by NES_player4LIFE; August 10th, 2014 at 00:16.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  9. #9
    EmuTalk Member
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    Over a thousand dollars!

  10. #10
    Texture Pack Invader NES_player4LIFE's Avatar
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    Almost 1/4 the way home!
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

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