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  1. #1
    Texture Pack Invader NES_player4LIFE's Avatar
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    Tutorial: How to load a texture pack

    Glide64 Tutorial:

    1. Download and install Project64 1.6
    2. Download Glide64 Final
    3. Download Rice’s Video Plugin and install it (optional)
    4. Patch your emulator to allow Large Address Aware
    5. Download a
    Texture Pack and unzip with 7zip to \Project64 1.6\Plugin\hires_texture\
    6. Run Project64
    7. Go to Options->Settings->Plugins and pick "Glide64 Final or later"

    8. Go to Options->Graphics Plugin and check “Show Texture Enhancement options”

    9. Go to Options->Graphics Plugin->Texture Enhancement and check “Load hi-res textures if available”

    10. Open the ROM and the textures will load.


    11. Play the game.



    I would like to thank Rice for giving the community the option of High resolution textures.
    I would like to thank Gonetz for bringing us Glide64
    I would like to thank JHdD for his tutorial format.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by NES_player4LIFE; February 11th, 2016 at 22:15.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  2. #2
    EmuTalk Member Ruku's Avatar
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    What about version 2.1? I have progress on that that I'd like to keep..

    EDIT: Where do I put the texture pictures?
    Last edited by Ruku; January 19th, 2016 at 05:01.

  3. #3
    Texture Pack Invader NES_player4LIFE's Avatar
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    Same location, be sure to use the Glide64 plugin linked in the top post.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  4. #4
    EmuTalk Member M4sterJ0e's Avatar
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    So, I'm trying to load the texture pack from the OoT Community Retexture Project thread. I'm running Project64 with the Glide64 Final and Rice Video plugins (glide3x.dll is outside of the "Plugin" folder with the Project64 executable.) I have all the Texture Enhancements options set to a T, as shown in that one screenshot.

    When I start the OoT rom, the hi-res textures begin to load, like in that last screenshot. However, when it says that 1200+ textures have been loaded (taking up around 330 MB) and still counting, Project64 automatically closes. No error messages even appear. Is there a setting or two I'm missing that isn't shown in the screenshots above?

    EDIT: What's the latest revision of Project64 that I could run hi-res texture packs on? Could I run them on Project64 2.0, 2.1, etc.?

    EDIT2: I tried loading the hi-res textures on Project64 2.2 with the same plugins and settings. This revision was able to load about 2000 textures (~420 MB) until it caught an exception on line 265 and stopped loading the textures.
    Last edited by M4sterJ0e; February 11th, 2016 at 05:03.

  5. #5
    Texture Pack Invader NES_player4LIFE's Avatar
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    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  6. #6
    EmuTalk Member
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    I Did everything the same but I kept getting this error message (I'm using 2.3.2.202.) that said this

    CN64System::Emulation Starting: Exception caught
    File: .\N64System\N64Class.cpp
    Line485

  7. #7
    EmuTalk Member
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    Update this tutorial for new versions of PJ64

  8. #8
    Texture Pack Invader NES_player4LIFE's Avatar
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    I would but from my experience 1.6 is the last stable release.

    You may submit your own revisions.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

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