Page 2 of 2 FirstFirst 12
Results 11 to 17 of 17
  1. #11
    EmuTalk Member obsidian's Avatar
    Join Date
    May 2002
    Location
    Germany
    Posts
    8
    Well thanks for the first Linux N64 emu

    Hacktarux, how difficult would be writing support for sound plugins in 0.0.4? Do you have any pointers where I could gather info? What else is of interest now? Should I start to translate the error messages? My french isn't that good, but error messages shouldn't be too difficult to figure out

    Cheers,

    Obsidian

  2. #12
    Moderator Hacktarux's Avatar
    Join Date
    Nov 2001
    Location
    France
    Posts
    1,181
    The specs are not hard to implement but writing the plugin itself is pretty hard. There's two possibilities : lle and hle. Both needs a great amount of work. I have already ported the lle rsp plugin made by Jabo and Zilmar but it only works in interpreter mode. I probably have to rewrite the recompiler from scratch to make it working in Linux. Hle require disassembling sound microcodes and understanding what the code do globally.

    I things the best thing you can do now is to improve your plugin : multiplayer, the possibility to use the keyboard OR the joystick...

    A little off topic: i will probably not be able to answer any question in the next two weeks. I have to pass exams and i don't think i will have an internet connection.

  3. #13
    Moderator Muad's Avatar
    Join Date
    Apr 2002
    Location
    France
    Posts
    30

    Smile Plugin TR64 software

    Hi all
    I done the QNX port of Mupen64 004.

    About the main source:
    Under QNX, the sdl lib can't be linked shared. All the QNX version have the pluggins hard linked ( inside the binary ).


    About the input plugin :
    QNX use gcc 2.95.3 , I rewrite the input plugin using boolean operation.

    About the gfx_plugin:
    The standard mupen64_gfx is OK
    The TR64 pluggin is really slow. The SDL version of QNX don't support OpenGL in Hardware but use an software implementation. the result is about 1 or 2 fps with my PIII 500Mhz.
    After a week of test, I found a very rapide implementation of OpenGL . I made 2 new version of mupen64 with this version.

    The Screenshots :




    With this version, i have about 20 pfs.
    Keep in mind I don't use the mesa lib but an another ( pure software ). If your system support OpenGL ( in hardware ), it will be probably slower.

    For now, there are no alpha, no blending, and the texture are buggy.

    It's intereting for the system which don'y have an openGL support.

    All the source is send to Hacktarux and will be released soon.

    Bye
    Last edited by Muad; July 5th, 2002 at 16:34.

  4. #14
    ????????????????????????? Doomulation's Avatar
    Join Date
    Nov 2001
    Location
    ????????????????
    Posts
    8,778
    Indeed the textures are buggy, I have never seen the ground in mario to look so bad
    Anyway, I'm sure you can fix it up, so good luck
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  5. #15
    What's that...? mesman00's Avatar
    Join Date
    Nov 2001
    Location
    USA
    Posts
    1,425
    qnx, never even heard of that, is it another o/s?
    <font color="blue">System Specs</font>
    Dual Boot:
    1. Gentoo Linux
    2. Win2k
    Athlon XP Barton 2700
    512 MB PC 2700 DDR Ram
    GF4 Ti4200 AGP 8X 64 MB
    Onboard Sound

  6. #16
    Moderator Muad's Avatar
    Join Date
    Apr 2002
    Location
    France
    Posts
    30
    QNX is a real time os.
    It's very similar to linux.
    It's free for non commercial use and can be downloaded at www.qnx.com.
    It can be installed on a win32 partition.( no risk to loose your data ).

    For me it's the best os because it's very fast ( it's my point of view).



    • Advertising

      advertising
      EmuTalk.net
      has no influence
      on the ads that
      are displayed
        
       

  7. #17
    EmuTalk Member obsidian's Avatar
    Join Date
    May 2002
    Location
    Germany
    Posts
    8
    Hi guys,

    just to let you know that I haven't forgotten how to post

    I'm still hacking away at the next version of the PAD plugin. These joypads with two axes are mighty expensive, so I had to heap some bucks first, hehe.

    I'll post a new beta soon.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •