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Project 64 - N-rage Input - Ocarina of Time issue.

moffinzz

New member
So I noticed this weird thing about N-rage and Ocarina of Time. Whenever I slightly tilt my analog stick to the left it automaticly rotates Link 90 degrees to the left when it's supposed to put him diagonally. It's only with n-rage this happens. It does not happen in Majoras Mask. It's pretty annoying. Same when I'm aiming. When I slightly tilt it to the left it keeps going for a littlebit then stops. Any ideas?
 
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Fanatic 64

Guest
On how to fix it? Try Jabo's DirectInput (unless you're using an Xbox 360 controller).
 
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moffinzz

New member
I am using a xbox 360 controller. I just prefer N-rage infront of Jabo's, so it would be nice if there was any way to fix that. Thanks for the reply though :)
 

squall_leonhart

The Great Gunblade Wielder
Its caused by the fact that Nrage was written to work with Square range controllers and the Xinput changes did not account for the fact Xinput controllers use a circular range.
 

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