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Thread: GLideN64 blog

  1. #41
    EmuTalk Member
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    Seems to be no update for four months.
    Comments are set to approval mode.

    Inactive?


  2. #42
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    Wouldn't be surprised if Gonetz pulled a Martin Korth and disappeared without saying anything. That is unfortunately too common in the scene.

    Or, he may just be busy and come back soon. Only time will tell.

  3. #43
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    Jesus christ its three months and people are already starting the conspiracies. Say that after a year, three months could mean anything, maybe he's busy otherwise or hasn't made any improvements worth blogging about or he simply wants to take a break.

  4. #44
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    Glide64 had some breaks too
    HeŽll be back
    What the hell are you?

    30.11.13 R.I.P Paul Walker

  5. #45
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    I said:
    Quote Originally Posted by Fanatic 64 View Post
    Or, he may just be busy and come back soon.
    The first part was mostly meant as an intentional overreaction. I know very well he may return at any time.

  6. #46
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    Gontez is BACK!!!
    http://gliden64.blogspot.ru/

  7. #47
    Moderator death--droid's Avatar
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    Just saying I would love to get my hands on this plugin and see if I can convert it to a DirectX one :O, the things Gonetz is doing with his new one is great
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  8. #48
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    Quote Originally Posted by death--droid View Post
    Just saying I would love to get my hands on this plugin and see if I can convert it to a DirectX one :O, the things Gonetz is doing with his new one is great
    Really? How is DirectX better than OpenGL...

  9. #49
    Moderator death--droid's Avatar
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    Never said Direct X is better, just something I personally prefer to program with and use. Would be an interesting project for myself.
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  10. #50
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    Well, the thing is that since OpenGL is multiplatform and DirectX only works on Microsoft Windows, if there isn't any benefit from porting to DirectX, then it would seem like a waste. Unless you then plan on further improving the plugin.

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