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  1. #31
    EmuTalk Member
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    Quote Originally Posted by Fanatic 64 View Post
    This version breaks Pilotwings 64, after failing a test and choosing "Retry", see attached image (music keeps playing).

    Tried messing with some settings, still the same. Either something is misconfigured or there was a regression in the core.
    Try use interpreter, Pokémon Stadium 2 is crashing here i workaround it using interpreter.


  2. #32
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    Quote Originally Posted by Lithium of Time View Post
    Try use interpreter, Pokémon Stadium 2 is crashing here i workaround it using interpreter.
    Already tried that, still the same.

  3. #33
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    Been away for a while - great to see that zilmar decided to go open source with 2.0!
    Last edited by death--droid; April 10th, 2013 at 13:06.

  4. #34
    Moderator death--droid's Avatar
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    Thread has been cut back, Ace64 has been suspended for a period of 3 days to give him and everyone else a bit of a cooling off period.
    Please do not derail this thread any further than it has been.
    If you appreciate any of my work, please consider donating
    Donate via paypal

  5. #35
    Emulator Developer
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    Quote Originally Posted by Nekokabu View Post
    Great!

    I created RDB that changed the rom name & added some roms.

    :p

    *not edit setting yet.
    I tried to merge what you had done with the rdb in pj64 2.0 ...

    what do you think?
    Attached Files Attached Files

  6. #36
    Surreal64 Nut weinerschnitzel's Avatar
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    Thank you zilmar! It excites me to have more PJ64 code to play with. <3

  7. #37
    Retro Hoarder Imgema's Avatar
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    Does the RDB in version 2 save the VIs and AIs per byte for each game? If yes, is there any chance that there will be a complete RDB with correct (best possible) settings in the near future? Or are the current ones good enough?

  8. #38
    Emulator Developer
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    Quote Originally Posted by Imgema View Post
    Does the RDB in version 2 save the VIs and AIs per byte for each game? If yes, is there any chance that there will be a complete RDB with correct (best possible) settings in the near future? Or are the current ones good enough?
    The rdb above does not change any of the VIs and AIs compared to 2.0 release. Any changes made inside the emulator will update the local cfg file.

    As more people test and find better values I am sure the rdb will be updated to have the new values.

  9. #39
    EmuTalk Member Nekokabu's Avatar
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    Quote Originally Posted by zilmar View Post
    I tried to merge what you had done with the rdb in pj64 2.0 ...

    what do you think?
    Hi, its so good.

    Those games not added.
    [D25C1211-13EEBF67-C:44]
    Good Name=Turok 3 - Shadow of Oblivion (U) (Beta)
    Internal Name=turok
    Status=Compatible
    Cheat0=80000303 0001

    [9FC385E5-3ECC05C7-C:50]
    Good Name=The Legend of Zelda - Majora's Mask (E) (M4) (Debug Version)
    Internal Name=ZELDA MAJORA'S MASK
    Status=Uncertain

    [847BA4C2-1D3128F8-C:4A]
    Good Name=IPL4ROM (J)
    Internal Name=IPL4ROM
    Status=Only intro/part OK

    [CA2A7444-71DAB71C-C:50] //Not Test yet
    Good Name=California Speed (E) (M5)
    Internal Name=CAL SPEED
    Counter Factor=1
    Status=Compatible

    [40DFEDA0-3AA09CB2-C:50]
    Good Name=Dragon Sword (E) (Unreleased Alpha)
    Internal Name=DragonStorm
    Status=Issues (plugin)
    Plugin Note=[video] text missing

    [53CCAD28-AEA6EDA2-C:45] //Not Test yet
    Good Name=F1 Racing Championship (B)
    Internal Name=F1RacingChampionship
    Status=Issues (plugin)
    Plugin Note=[video] errors:resolution issues

    [93A625B9-2D6022E6-C:42]
    Good Name=Shadow Man (B)
    Internal Name=Shadowman
    Status=Compatible

    [D21AF769-DE1A0E3D-C:42]
    Good Name=South Park (B)
    Internal Name=South Park
    Status=Compatible

    [FD6907F0-83CBC160-C:44]
    Good Name=Starcraft 64 (G) (Beta)
    Internal Name=STARCRAFT 64
    Status=Issues (plugin)

    [ECBD95DD-1FAB637D-C:0]
    Good Name=Sydney 2000 (E) (Unreleased)
    Internal Name=Syd2k GBR
    Status=Compatible
    Resolution Height=239
    Cheat0=80000303 0000

    [80A78080-5F9F8833-C:0]
    Good Name=Sydney 2000 (U) (Unreleased)
    Internal Name=Syd2k USA
    Status=Compatible
    Resolution Height=239

    [6C2C6C49-9BE5CA66-C:45]
    Good Name=Taz Express (U) (Unreleased)
    Internal Name=Taz Express
    Status=Unsupported
    英語苦手だっつーの!

  10. #40
    Emulator Developer
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    thanks, added those ones (plus a bit more re-ordering).

    I probably should have changed the status on taz express, since it now is playable .. another day
    Attached Files Attached Files

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