February 28th, 2013, 08:24
Bought a PS2 controller and everything works fine in P64 except for Mario 64, He cannot just walk, runs with the slightest touch,Plugin Jabo's direct input 71.6 Will not work at all with N-Rage Direct input8 V2 18a. Adjusting the dead zone does nothing either.. Any suggestions?
March 1st, 2013, 00:12
Did you calibrate the controller in Windows Control Panel?
March 2nd, 2013, 06:08
Do you have any other games aside from emulation-based games that have gradient-like movement with an analog controller?
Also, if you haven't already, try messing with the range of the controller. I don't think that'd make you start running right away, but it's worth a shot. There should be a range option that you can slide back and forth in N-rage's plugin.
Last edited by aRadiatedNoodle; March 2nd, 2013 at 06:11.
Reason: Spelled "analog" wrong :D :D :D
March 3rd, 2013, 03:36
Try upping the Deadzone to a larger slider value. That should help.
March 3rd, 2013, 04:29
The Great Gunblade Wielder
increasing the dead zone will not do anything for a controller that runs instead of walking.
March 5th, 2013, 18:37
Reducing the deadzone can help if your character is walking even if you have the joystick all the way forward. I have used this in many games. I tested the opposite for OoT and GoldenEye and it does indeed work
March 6th, 2013, 00:06
You misunderstand what the deadzone slider is doing. Moving it up increases the distance you have to move the stick before the plugin registers an input. Useful if you have a stick that's ultra-sensitive. The OPs problem is clearly a calibration issue.
Originally Posted by Visitor111
March 6th, 2013, 20:59
Well there ya go. Thanks for the clarification. I must have been mistaken