August 22nd, 2012, 05:51
zelda oot texture pack help
I decided after beating a couple of zelda games flawlesly that I wouls start a texture pack for zelda ocarina of time master quest and am asking for a few pointers and tips to the. Dvelopment, umm I already have most of kokiri village done and wonder what else you guys can help with ty .
Please note that I am not good with painting and photoshop so yeah. Uhh, I am doing a style of cell shading to simplify. The game for low-end cpu's also I did change the colors of certain small things... like links deku shield the red swirl is now green and his kokiri sword has a blue point on the handle instead of red they are small things but look really well
Things currently edited:
Most of kokiri village including all buildings, the tunnels, Links feature and some emotes, and water.
unrelated to kokiri village I finished most of the. Start screen parts of lava, the brown rocks, and zeldas features.
I need help with:
Adding detail to most textures, Text, and any grayed out texture for example the start screen those make no sense to me.
Last edited by blazinglink; August 22nd, 2012 at 09:39.
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