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  1. #1
    EmuTalk Member
    Join Date
    Feb 2012
    Posts
    5

    N64 Fixing Animal Forest boxes messes up the colors, help?

    I fixed the menu boxes in Animal Forest by turning on normal blender and normal combiner. Normal combiner messes up the colors though... is there anyway to work around this? The plugin I am using is Rice Video Build 6.1.4. Emu is Project 64 1.6. Can you guys help? If I turn off Normal Blender the boxes show and colors mess up. If I leave the blender on but combiner off, colors are fine but the boxes show. I want to show a pic but it wont let me...

  2. #2
    EmuTalk Member
    Join Date
    Feb 2012
    Posts
    5
    i.imgur.com/o3WCH.png try this...

  3. #3
    EmuTalk Member
    Join Date
    Mar 2004
    Posts
    117
    The only plugin that supports enough of the microcode to play without graphical issues would be Glide64. It has, easily, the best support short of using low-level emulation.

  4. #4
    EmuTalk Member
    Join Date
    Feb 2012
    Posts
    5
    I tried glide64, when I did that none of the words would appear on the inventory screen, (bells, name, town name) and the character preview would be missing, and the hand would have a clone of the inventory screen rendered behind it. What version and what config of that should I use then?



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