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  1. #1
    The Rocking PC Wiz RJARRRPCGP's Avatar
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    Feb 2003
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    USA (Springfield, Co. Windsor,Vermont)
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    1,091

    Heads up. Zelda: OOT has an issue with assume 32-bit enabled.

    The emulation crashes at the beginning, when Navi flies through a tunnel and takes a curve, when going to the Kokiri hut. Was OK after disabling assume 32-bit.
    "Sorry about that, old chap." -Conker

    Asus P5QL Pro

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  2. #2
    EmuTalk Member
    Join Date
    Mar 2012
    Posts
    321
    Then keep "Assume 32-bit" disabled .

  3. #3
    The Rocking PC Wiz RJARRRPCGP's Avatar
    Join Date
    Feb 2003
    Location
    USA (Springfield, Co. Windsor,Vermont)
    Posts
    1,091
    It's enabled by default.

    "Sorry about that, old chap." -Conker

    Asus P5QL Pro

    Core 2 Duo E4500 OC'ed to 2.997 Ghz (333x9.0)

    2 GB Samsung DDR2 PC2 5300 dual channel SDRAM (1 GB x2)

    GeForce 9500 GT

    ------------------------------------------

    -Gentoo 2010 system:

    Acer Aspire M5630

    Core 2 Duo E2180

    1 GB Kingston PC2 6400 dual channel DDR2 SDRAM (512 MB x 2)


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