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  1. #11
    EmuTalk Member
    Join Date
    Mar 2008
    Posts
    14
    I have released new version, for now without OSX build. Windows build is packed with binary that works in XP.

    http://m64py.sourceforge.net/

    Milan

  2. #12
    EmuTalk Member
    Join Date
    Dec 2012
    Posts
    11
    The windows build doesn't start without any errormessages anywhere. :/

  3. #13
    EmuTalk Member
    Join Date
    Mar 2008
    Posts
    14
    What version of windows is that? Can you try with this build, it will show console: http://sourceforge.net/projects/m64p...p.exe/download

  4. #14
    EmuTalk Member
    Join Date
    Dec 2012
    Posts
    11
    Win7 64bit Home

    Code:
    Can't import m64py modules
    Error:Dynamic library "SDL" was not found
    Which seems to be strange, as there's one bundled.

    On a related note, this is what i'm getting when trying to launch on Arch Linux 64bit
    Code:
    Traceback (most recent call last):
     File "/usr/bin/m64py", line 76, in <module>
       main()
     File "/usr/bin/m64py", line 61, in main
       window = MainWindow((opts, args))
     File "/usr/lib/python2.7/site-packages/m64py/frontend/mainwindow.py", line 65, in __init__
       self.worker = Worker(self)
     File "/usr/lib/python2.7/site-packages/m64py/frontend/worker.py", line 43, in __init__
       self.settings.qset.value("enable_vidext", 1)))
    ValueError: invalid literal for int() with base 10: 'true'

  5. #15
    EmuTalk Member
    Join Date
    Mar 2008
    Posts
    14
    For arch, just remove config file ~/.config/m64py/config, for windows I will have to install 64bit version.

  6. #16
    EmuTalk Member
    Join Date
    Dec 2012
    Posts
    11
    Ah yeah, could have guessed that myself. One thing i noticed is that glide64mk2 doesn't quit properly and when fullscreen I always have to switch to another VT to kill m64py. Though I don't know how far this is within your powers to fix, or if this is something mupen64plus devs have to figure out.



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