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  1. #1
    EmuTalk Member
    Join Date
    Jun 2012
    Posts
    2

    GB sound emulation w/pascal

    Hi,
    I'm currently working on a tool (written in pascal), therefor I need to know how this works.
    I have absolutly zero knowledge of sound programming (but I know how to code ).
    Does anyone have informations for me about where to begin?
    Gameboy emulation is declared as rather easy here at emutalk

    Regards

    phedon

    edit
    For now it's enough to output some tones/notes/sounds/instruments - no full music
    For example:
    Instrument data:
    Type: Pulse
    Envelope: 77
    Wave: 50%
    Length: FF
    Sweep: FF
    Hope this is helpful
    Last edited by phedon; June 21st, 2012 at 19:02.

  2. #2
    EmuTalk Member
    Join Date
    Sep 2011
    Posts
    9
    hi,
    first of all welcome to the forum.
    And well firstly i assume you know how to playback samples in pascal and then you can have a look at this paper:
    http://pastebin.com/MeRyypby
    This sheet is very complete, the sound emulation of my gb i solely based on it.
    If you have more specific questions how to exactly emulate it, feel free to post it here

    edit:
    woops sorry i didnt see your edit, gonna change my post accordingly later on when i got time
    Last edited by WingsORC; June 21st, 2012 at 19:21.

  3. #3
    EmuTalk Member
    Join Date
    Jun 2012
    Posts
    2
    Hi WingsORC,
    well, I don't know how to playback samples in Pascal, but I'm currently searching for informations about it.
    Thanks once already for your link (or effort - I think you upped it to pastebin, right )



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