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April 9th, 2012, 21:00
#1
EmuTalk Member
WinCE game erases VMUs on Demul 0.5.7
Hello there, I recently tried to play Resident Evil 2 on Demul. I can live with all the issues that happen as long as I can play, but I realized that every time I load the game (GDi format and CDi, DCRes, format), ALL the VMUs that are plugged in get completely erased. (If there's a VMU selected but the option set to NONE, it's saved).
I tried to mark the VMU's as read-only, but then Demul doesn't recognise them (The game says that there's no card inserted). Anyone knows of a way to fix this or this is something the dev should fix?
Thank you for your time.
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