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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

High Res Texture not working?

RRhoads23

New member
When I start Project64k and use the "Aristotle's N64 Video Plugin (Stable)" for graphics plugin, I start Ocarina of Time to see if the texture works, It loads the files and then it starts to load the game. Durring this time, the emulator crashes. Does anyone know how to fix this? Thanks!
 

NES_player4LIFE

Texture Pack Invader
Moderator
pj64K is buggy and is not an official team build.

Use 1964Video glide64 they are newer then Aristotle's build.

what texture pack are you using?
 

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