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  1. #311
    EmuTalk Member
    Join Date
    Feb 2013
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    36
    I don't know how to use Linux, so i can't try it.
    I hope there is a way to unpack the cache.

  2. #312
    EmuTalk Member
    Join Date
    Sep 2009
    Posts
    3
    so I got the dat extractor working fine on os x.. but wondering if theres any shortcuts/tricks to identify and fix the bad textures for NTSC.

    For example, most new items I get (deku stick for example) when you hold it over your head or its in the shop its lacking textures and it is just grey. I'm assuming the difference between the versions is just a matter of renaming the file with the correct CRC?

    I guess I could find the CRC of the bad textures by running glide64 w/o hi-res textures, dump the textures of the action, identify the correct texture. But then there is the matter of finding Djipi's texture in the 7800 files.

    Only thing I can think of is play it in PAL, dump, and try to match.. but that's sure a pain to have to play through the entire game 2x to find all the bad textures.

  3. #313
    EmuTalk Member
    Join Date
    Oct 2009
    Location
    Portugal
    Posts
    10
    I cant get texture pack working on Pj64 2.0

    EDIT:
    Quote Originally Posted by Madlisboa View Post
    I cant get texture pack working on Pj64 2.0
    Ok,i managed get to work using rev269 of glide64 plugin + compatiblity with vista
    Last edited by NES_player4LIFE; May 16th, 2013 at 12:26.

  4. #314
    EmuTalk Member
    Join Date
    Feb 2013
    Posts
    36
    Quote Originally Posted by boshaus View Post
    so I got the dat extractor working fine on os x.. but wondering if theres any shortcuts/tricks to identify and fix the bad textures for NTSC.

    For example, most new items I get (deku stick for example) when you hold it over your head or its in the shop its lacking textures and it is just grey. I'm assuming the difference between the versions is just a matter of renaming the file with the correct CRC?

    I guess I could find the CRC of the bad textures by running glide64 w/o hi-res textures, dump the textures of the action, identify the correct texture. But then there is the matter of finding Djipi's texture in the 7800 files.

    Only thing I can think of is play it in PAL, dump, and try to match.. but that's sure a pain to have to play through the entire game 2x to find all the bad textures.
    Tha's a problem with Glide, not with the textures, ot looks right in older version of glide.

  5. #315
    EmuTalk Member
    Join Date
    Mar 2012
    Posts
    1
    I'm not sure if someone has asked this here, however, I am sure it has been asked somewhere. I apologize, but I have looked and cannot find it anywhere. why is it that the inside of houses and other areas cannot be retextured?

  6. #316
    The Great Gunblade Wielder squall_leonhart's Avatar
    Join Date
    Jan 2006
    Location
    All over the world.
    Posts
    3,504
    hey can be, it just requires a lot of work



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