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Problem with Glide64 and Super Mario 64

totatola

Insane... I feel G O O D
Howdy, folks!

As the title suggests, I'm having a problem with Super Mario 64 while using Glide64 Napalm WX R1 and Glide64 WIP r239. The fences look weird. The textures stretch horizontaly as I move around the level (kind of hard to explain since I'm not that good of an english speaker). I've tried messing with the settings, but nothing seems to work. I've tried disabling the high resolution textures, but the problem remains.


Here are some screenshots that accurately illustrate the problem:

With high resolution textures enabled:

http://img691.imageshack.us/img691/1158/glide64supermario6401.png
http://img820.imageshack.us/img820/156/glide64supermario6402.png

With high resolution textures disabled:

http://img543.imageshack.us/img543/7783/glide64supermario6403.png


And here are my current Glide64 settings:

http://img705.imageshack.us/img705/1025/glide64settings1.png
http://img8.imageshack.us/img8/8758/glide64settings2.png
http://img864.imageshack.us/img864/8886/glide64settings3u.png


My graphics card is an ATI Radeon HD 4870 with 1GB VRAM.

Any effort to help me is highly appreciated. :)
 

jin_kazam_br

New member
The same thing happens to me. My graphics card is an ATI Radeon HD 4870 with 1GB VRAM too. Driver 11.6. Glide64 Napalm WX WIP r245.
 

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