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Thread: Zelda problems

  1. #1
    EmuTalk Member
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    Zelda problems

    I'm having slight graphic problems with Zelda OOT and MM.

    In OOT I sometimes get messed up backgrounds (ie when I enter a shop or the first screen when you enter hyrule).

    This is a screencap of it, because I don't know how to explain it.

    and in MM the top part of the screen is black during a cut scen
    Heres another screencap as a example.

    I'm using Jabo's D3d7 1.40 as the video plugin.

    I'm guessing they are bad roms, but I just want to make sure.

    I would use PJ64 to see if I'd have the same problem, put it doesn't work well with my comptuer.



    system specs
    1.5ghz
    P4
    Windows XP
    Nvida TNT2
    256 ram

    Edited by Slougi: fixed 2nd link
    Last edited by Jet; May 31st, 2002 at 16:12.
    No matter where, humans are all connected.


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  2. #2
    ????????????????????????? Doomulation's Avatar
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    The OOT problem lies within 1964, and it is not your fault.
    Pj bypasses this by using its RSP emulation. 1964 0.8.3 had the option to use this, but since it's removed...i guess you'll have to wait for the next release.

    Not sure about MM, though...
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  3. #3
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    Propably the Zelda MM rom is the (E) version, the link to the pic is bad so i dunno. copy project64.rdb from the project64 folder over into the 1964 main directory, it should fix it, if it is what i think it is.



  4. #4
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    Ok u had a slight typo in your link, fixed it. try what i said above.



  5. #5
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    Originally posted by Slougi
    Propably the Zelda MM rom is the (E) version, the link to the pic is bad so i dunno. copy project64.rdb from the project64 folder over into the 1964 main directory, it should fix it, if it is what i think it is.
    thanks it worked. the small thin line is still there, but other than that its fixed.
    No matter where, humans are all connected.

  6. #6
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    why is 1964 emulator so slow it hardly pull up the image

  7. #7
    ????????????????????????? Doomulation's Avatar
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    Originally posted by darkgoku
    why is 1964 emulator so slow it hardly pull up the image
    Ignore the guy. He posts everywhere.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  8. #8
    The Wanderer Boooooommm's Avatar
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    Believe it or not, I get better speeds on 1964 than on Project 64 when playing MM, but this precise problem made me go for PJ with all the bugs and everything over 1964, but now it's fixed! Thanks Slougi!
    If you strike me down, I shall become more powerful than you can possibly imagine.

    PC Specs:
    CPU: AMD Athlon XP 2500+ running at 2.11Ghz (3000+)
    Graphics: ATi Radeon 9800 Pro 128MB
    RAM:512MB Corsair DDR 333Mhz stick
    Sound: Creative Audigy X-Gamer
    Speakers: Altec Lansing 4400 4.1 seakers system
    Hard Drives: Maxtor 160Gb HDD + Western Digital 40Gb HDD
    OS: Windows XP Professional with Service Pack 1a

  9. #9
    The Wanderer Boooooommm's Avatar
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    Oh, I forgot my specs:

    Pentium 4 1.6A
    192 MB of crappy mixed PC100 and PC133 ram
    Windows XP Professional
    C-Media AC97 codec (works like a dream with my Altec's ACS54)
    NVIDIA Geforce 2 MX 400 64MB ram (the card everybody has).

    1964 runs MM perfect at 1280x1024x32 with Jabo's Direct 3D plug ins (6 and 7 work the same over here) while Project 64 runs very choppy with the same settings. Also, I've never got that black screen problem with 1964. Only happens to me in Project 64.
    If you strike me down, I shall become more powerful than you can possibly imagine.

    PC Specs:
    CPU: AMD Athlon XP 2500+ running at 2.11Ghz (3000+)
    Graphics: ATi Radeon 9800 Pro 128MB
    RAM:512MB Corsair DDR 333Mhz stick
    Sound: Creative Audigy X-Gamer
    Speakers: Altec Lansing 4400 4.1 seakers system
    Hard Drives: Maxtor 160Gb HDD + Western Digital 40Gb HDD
    OS: Windows XP Professional with Service Pack 1a

  10. #10
    ????????????????????????? Doomulation's Avatar
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    That's because 1964 is faster than project64
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

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