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Mednafen v0.9.17-WIP

Wraggster

DCEmu Webmaster
Administrator
Category: <b>Virtual Boy</b><br><br>News via AEP

Mednafen a multi-system emulator has been updated. Mednafen emulates the following systems: Atari Lynx, Game Boy/Game Boy Color, GameBoy Advance, NES/Famicom, PC Engine (PC Engine CD), TurboGrafx 16 (TurboGrafx 16 CD), SuperGrafx, NeoGeo Pocket/NeoGeo Pocket Color, PC-FX, WonderSwan/WonderSwan Color, Sega Game Gear, Super Nintendo Entertainment System (SNES), Sega Genesis / Mega Drive, Sega Master System and Nintendo Virtual Boy


Quote:
The planned 0.9.17-WIP release was taking longer than expected, so this is a branch of sorts off 0.9.16, with bugfixes backported from what will eventually be released as 0.9.18-WIP.

-- 0.9.17-WIP: --

February 12, 2011:
PCE: Adjusted ADPCM emulation slightly, fixes massive A/V sync problems with "Sherlock Holmes".

January 29, 2011:
NGP: Masked NGP BIOS syscall code properly, thanks to SANiK for pointing it out.

MD: Changed line timings so vertical refresh rates are the same in both 256 and 320-wide modes.

PCE: Fixed a Seiya Monogatari ADPCM-related lockup, thanks to Rakashazi for pointing the problem out.

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