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  1. #11
    At your service, dood! ScottJC's Avatar
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    Nobody has posted anything for a while so I will

    Version 3 is out!



    Don't worry about mirrors Nintendo Maniac I doubt we'll lose it now.

  2. #12
    EmuTalk Member Nintendo Maniac's Avatar
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    Until the source is released, I'm gonna keep mirroring.
    EmuTalk's resident straight-male kuutsundere
    (just "tsundere" makes people think of "Shana clones" *shivers*)

    CPU+iGPU: Pentium G3258 @ 4.6GHz/1.281v
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  3. #13
    EmuTalk Member
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    Wow, that's an awesome release. I can't believe I missed this. I'm going to try it out.

  4. #14
    Administrator Martin's Avatar
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    Added to the downloads section:

    http://www.emutalk.net/downloads.php?do=file&id=14

    Tag me @Martin and I'll get back to you ASAP



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  5. #15
    EmuTalk Member
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    Works the menü right? I must click in netplay to get in options & so on
    What the hell are you?

    30.11.13 R.I.P Paul Walker

  6. #16
    Emulation Fanatic EmuFan's Avatar
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    Quote Originally Posted by ScottJC View Post
    Ah DK64, thats a tough one, no emulator I know of runs this game entirely correctly as far as timing goes.

    1964 impressed me because Schibo managed to eliminate the polygons ripping out of the models randomly (aka as Tris I believe)
    Project64's issue is that although the game is very playable it suffers from the polygon problem, also sometimes it'll send you back to the beginning of the level, never tested it on 1964.

    Project64 gets the timing as close as i've seen it, if you can put up with the graphical glitch its perfectly ok.

    Retroralphs build doesn't go past the initial logo/song screen, but in other games it works well enough-

    I tried Majoras mask, works fine, has a 20fps cap though. Nothing to be done about that, something Nintendo put in.
    Heh, lucky i have a original DK64 cartridge, which works fine. Off topic, kinda: Does anyone still have a N64 in working condition? Me and my brothers N64 has survived since christmas 97.

    If i ever disagree with you, it is not because i´m trying to be an *******. It is just to tell you that you are wrong

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  7. #17
    Surreal64 Nut weinerschnitzel's Avatar
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    Excellent work, I hope to see this source code released soon. Would be great to see this ported to the Xbox in the future.

  8. #18
    At your service, dood! ScottJC's Avatar
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    Emufan: I have the n64 cart too, but I'd prefer to be able to emulate it because it looks so much better.

    Still even so its a worthy game, as worthy as any other for emulation.

  9. #19
    Leap of Faith
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    Quote Originally Posted by EmuFan View Post
    Heh, lucky i have a original DK64 cartridge, which works fine. Off topic, kinda: Does anyone still have a N64 in working condition? Me and my brothers N64 has survived since christmas 97.
    I still have a functional N64, it's the DK64 Limited Edition unit. Came with an expansion memory, DK64 game, and green controller. At the time my local Toys R' Us was giving away an additional yellow banana controller as well. I've owned it new since 1999, so almost 12 years and works great.

    Though I agree with ScottJC, emulated versions look so much better it's hard to sit in front of the real thing much anymore. And with adapters to plug the real controllers on that just adds to the fun.
    LazerTag

  10. #20
    The Rocking PC Wiz RJARRRPCGP's Avatar
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    Quote Originally Posted by Martin View Post
    I'm banned from that spot, lol.
    "Sorry about that, old chap." -Conker

    Asus P6T Deluxe|Core i7 "Bloomfield" 965|6 GB Elpida DDR 3|PNY CS2211 240 GB SSD|PNY GeForce GTX 960|SoundBlaster ZXR|Windows 7 SP1

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