Page 3 of 10 FirstFirst 12345 ... LastLast
Results 21 to 30 of 99
  1. #21
    C++ Addict
    Join Date
    Nov 2008
    Location
    North Carolina
    Posts
    141
    Quote Originally Posted by SoulEater View Post
    By the way, I was wondering if you were going to add backgrounds this time.
    Good Luck!
    Quote Originally Posted by The Dave View Post
    It would be really great id mdtauk worked with you on the pre-rendered backgrounds. As absolutely fantastic as your pack is it's just that one thing that takes you out of the complete experience, and his early renders really seemed to compliment your style.
    Thirded and I agree with The Dave. I am also curious if backgrounds will be textured in this pack (and I support banding together with mdtauk); your styles really do match nicely.

    But I'm also curious as to the original Zelda game you mentioned near the end of the original OoT pack. I'd be very interested in helping to test/translate that project as I did with the OoT pack. Can we get an update or an official link to the project page?
    "Nearly all men can stand adversity, but if you want to test a man's character, give him power."
    - Abraham Lincoln

    OoT Community Retexture v5 >> Download Here (Direct Link)
    Djipi's Final Cell Mod 2009 (With Fixes) >> Download Here (Direct Link)
    My Zelda Fonts >> Download Here (Direct Link)

  2. #22
    Zelda CelShade Producer
    Join Date
    Feb 2004
    Posts
    972
    I will ask to mdtauk if he want to release this background for the ocarina pack^^

  3. #23
    Zelda Hi-Res Texturer mdtauk's Avatar
    Join Date
    Jun 2005
    Location
    London UK
    Posts
    469
    Doing the pre-rendered backgrounds involves a lot of work, more so than I currently have time to spend on them. All the backgrounds I have done, are free for Djipi to use. I am currently working with him on the Majora's Mask pack, and am open to helping him with OoT. Pre-rendered backgrounds are one area where it is not feasible to work on right now, but if someone with the 3D skills and the time wants to work with us, I am sure Djipi would be happy to credit and include their work!


    Intel Core 2 Quad 2.40GHz - 4GB Ram - Nvidia 8800GT - 5.6 Experience Index

  4. #24
    Zelda CelShade Producer
    Join Date
    Feb 2004
    Posts
    972
    yes my friend your right^^ .

  5. #25
    ridilla.net The Dave's Avatar
    Join Date
    May 2005
    Location
    Luzerne PA
    Posts
    353
    I completely understand that, just throwing my 2 cents in that it woudl really be something if eventually the pack had them. Maybe it could help with the timing if you used simple models and textures Djipi has already made.

    I know even then it's still no small task.

  6. #26
    EmuTalk Member
    Join Date
    Jan 2011
    Posts
    5
    I just finished the game with your 2009 pack and it is AMAZING! I will definitely wait patiently for the updated one. And I am so excited to hear about a future MM pack

  7. #27
    Emulation Fanatic EmuFan's Avatar
    Join Date
    Apr 2005
    Location
    Norway
    Posts
    740
    Glad to see you back in action, Djipi! Reminds me of the good old days, when i followed your pack from the very beginning. I am getting more and more eager to play it through once more. My little brother is currently visiting, and he is playing it on the original. Takes me back, man. He just finished Forest Temple, and got the horse. Just to watch someone play it is fun. That's what introduced me in the first place, when my big brother played it, almost 14 years ago.

    If i ever disagree with you, it is not because i´m trying to be an asshole. It is just to tell you that you are wrong

    ____________________
    Asus P6T Deluxe V2, X58, Socket-1366// Intel Core i7-950// Corsair Dominator 6 GB DHX+ DDR3// NVIDIA GeForce 275 GTX 896 MB (Going to upgrade)// HDD space: About 3.5 TB// Realtek High Definition Audio//Power supply: Unknown, but packing lots of shit// Custom built PC.


  8. #28
    C++ Addict
    Join Date
    Nov 2008
    Location
    North Carolina
    Posts
    141
    Quote Originally Posted by Emarian View Post
    But I'm also curious as to the original Zelda game you mentioned near the end of the original OoT pack. I'd be very interested in helping to test/translate that project as I did with the OoT pack. Can we get an update or an official link to the project page?
    Still looking for answer to this question.
    "Nearly all men can stand adversity, but if you want to test a man's character, give him power."
    - Abraham Lincoln

    OoT Community Retexture v5 >> Download Here (Direct Link)
    Djipi's Final Cell Mod 2009 (With Fixes) >> Download Here (Direct Link)
    My Zelda Fonts >> Download Here (Direct Link)

  9. #29
    Zelda CelShade Producer
    Join Date
    Feb 2004
    Posts
    972
    Finally , the new third temple of the game , Water Temple is TOTALLY redone. Yes have seen right , i have totally redone this temple because i think it was the most horrible temple of my pack , bad textures , bad colors ^^.

    Now it'sjust a dream because here's the new temple :





    • Advertising

      advertising
      EmuTalk.net
      has no influence
      on the ads that
      are displayed
        
       

  10. #30
    EmuTalk Member
    Join Date
    Jul 2006
    Posts
    95
    Quote Originally Posted by Djipi View Post
    Finally , the new third temple of the game , Water Temple is TOTALLY redone. Yes have seen right , i have totally redone this temple because i think it was the most horrible temple of my pack , bad textures , bad colors ^^.

    Now it'sjust a dream because here's the new temple :

    I didn't think the old one was that bad, but I must say this is definitely an improvement. Matches the original look more closely while adding the great look of your cel shade style.

    Keep posting updates please!

Page 3 of 10 FirstFirst 12345 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •