Would anyone mind if I used these textures for a Quake III map I'm working on? I would appreciate it VERY much, and of course credit will be provided to all of you who have worked so hard on such a wonderful project. You can really see the difference it makes in the Quake engine when I used your Hi-Res texture. Here is a comparison (WARNING - rendered in Full Bright mode):
It won't let me post the screenshots. I guess I should lurk moar..