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  1. #441
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    Quote Originally Posted by death--droid View Post
    Problem is likely caused by multiple copies of textures, the current version isnt exactly cleaned up.



    Would help if you actually pointed out what textures, there's over 4 thousand textures in the pack at the moment. Hard to try and better the pack if we have no idea what your referring to
    I state that just to deveopers keep it in mind... i dont feel like pointed out specific textures; i just tough that some areas looked better than other, because of what i was sayin. My advice would be not try to hard to make it sooo HD , but to keep it harmonic; some texture feel like are designed for a game with like the double of geometry. When i play it i might do a list of areas where textures dont feel good to me.

  2. #442
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    So i searched through the files to try and find the static picture of Link that replaces Zeldas eyes and mouth.. But i can't even find Zeldas textures anywhere, Or the static image of link :/

  3. #443
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    What static picture? The one in the pause menu?

  4. #444
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    Yeah that one, When Zelda blinks she has the picture cut down the middle, in greyscale and mirrored as her eyes when she blinks

  5. #445
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    The image in the pause menu cannot be replaced since it is dynamically generated by the framebuffer.



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