It would be easier just to rename the textures, change THE LEGEND OF ZELDA for ZELDA MASTER QUEST.
Indeed it was, thank you everyone!
It would be easier just to rename the textures, change THE LEGEND OF ZELDA for ZELDA MASTER QUEST.
Renaming the header would be easier than manually renaming all the 4000+ textures on the pack one-by-one. But he already did that, so there is no point on keep arguing.It would be easier just to rename the textures, change THE LEGEND OF ZELDA for ZELDA MASTER QUEST.
Renaming the header would be easier than manually renaming all the 4000+ textures on the pack one-by-one. But he already did that, so there is no point on keep arguing.
Renaming the header would be easier than manually renaming all the 4000+ textures on the pack one-by-one. But he already did that, so there is no point on keep arguing.
This pack has not yet been released on the .DAT format as this project is a Work In Progress and Dat's are not easy to edit?Does anyone know where I can get the compressed .dat file for this texture pack? I'm running PJ64 with Glide64 Napalm WX through a wineskin wrapper on a Mac. Despite popular opinion, I've managed to get hi-res texture packs working but only the .dat files downloadable in some other threads (like djipi's). Please and Thank you!
Hi! so i get this message everytime i try to open ocarina of time with the retexture package, im using p64 2.1 and the glide plugin and it happens everytime it reaches 400mb on the loading textures screen.
CN64System::EmulationStarting: Exception caught
File: .\N64 System\N64 Class.cpp
Line: 258
What do i do to solve that? when i open it without the texturepack it works fine.
Thanks in advance for your help!!
How much ram do you have in your PC?
8gb, i dont think that could be the problem
'apply (highres) texture compression' are recommended.
Is there a way I could have the hearts on the HUD become completely transparent when I lose health? I'm not a big fan of the slight red transparency. It makes it more difficult to tell my current HP at a glance. I'd rather have it be more like the original game, but with the nice looking HD texture.
[/quote
Yes, you just have to manually edit the texture files.
From what I've heard, and from the looks of it. Then yes you will need to use an earlier version of Glide64 as for some odd reason newer versions have issues durring compression.Also, is the image below the gray item issue that was mentioned earlier? If that's the case, then guess I should just use an earlier version of Glide64 as suggested. Are there any disadvantages to using an earlier version or should I just go for it?
Glad to hear!love this pack, well done guys.
one problem though; the lense of truth doesnt seem to work. any suggestions? (core i3, 4gb ram, nvidia geforce 630 - rice video 0.2 community)
Sadly at the moment Rice Video does not properly support the lense of truth, the only solution for now would be to use Glide64.