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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

(Help) Loading Textures

brendmar

New member
Recently I have been experimenting with the Community Texture pack for OOT and I have had nothing but problems...

I have tried many plug-ins to try to load this but nothing seems to work as intended. So I'm gonna post what I've done and the results. If you know how to fix it please say so.


Plug-in: 1964 community plugin

Results:
loads all textures but only replaces a few of them
loads most textures then crashes
loads few textures then crashes



Plug-in: Rice's video

Result:
loads all textures then immediately crashes when game starts
loads some textures then crashes
loads most textures then crashes


Plug-in: Mudlord's Rice plugin

Result:
loads all textures and starts game but all models rendered (specifically chest items) are very low quality ie: compass is jagged instead of smooth.


Plug-in: Glide64

Result:
loads all textures but replaces none and is very glitchy
 

dark_zek

New member
hi i had the same problem with mudlords rice and glide64, what i do its in glide 64 configuration go to the texture enancement tab and select, best texture quality, and then in the "Performance tweaks" active the Force 16bpp textures, this works for me i hope for u too

ps.. the sky looks diferent but not much =P

glide64.png
 
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