for PJ64 + 1964? seems logical.
for PJ64 + 1964? seems logical.
At the Moment no, As both Emus have unique features as:
Pj's great Grouped, Options, & Ranges.
& 1964's fantastic Edit & full 100 codes through the GUI Option.
Plus both Formats sport many more Great Differences.
So untill both are at a par.
No![]()
System 1 Specs:
OS:Windows 7 Ultimate (Build 7600)
CPUentium Dual-Core E5400,* 2.70 GHz, 2048 KB
System RAM:Kingston 4GB DDR-SDRAM PC2-6400
Video:ATI Radeon HD 5400 Series
Sound:ASUS Xonar DG Audio D
System 2 Specs:
OS:Windows XP Professional: Version 2002 - SP2
CPU:AMD Sempron 2300+
System RAM:Crucial 1GB DDR-SDRAM PC3200
Video Card:RADEON X1650 Series 512MB
Sound Card:SB Audigy
Is quisnam rideo risi risum permaneo did non adepto iocus
yer Gent.. the point was to make them the same :sleepy::thumbsup: :colgate:
System 1 Specs:
OS:Windows 7 Ultimate (Build 7600)
CPUentium Dual-Core E5400,* 2.70 GHz, 2048 KB
System RAM:Kingston 4GB DDR-SDRAM PC2-6400
Video:ATI Radeon HD 5400 Series
Sound:ASUS Xonar DG Audio D
System 2 Specs:
OS:Windows XP Professional: Version 2002 - SP2
CPU:AMD Sempron 2300+
System RAM:Crucial 1GB DDR-SDRAM PC3200
Video Card:RADEON X1650 Series 512MB
Sound Card:SB Audigy
Is quisnam rideo risi risum permaneo did non adepto iocus
Since the cheats staff doesn't control 1964, in order to make them the same, we would have to remove all the special enhancements for the cheats in PJ64. Of course, if someone *cough* Witten & Gent *cough* were to write a set of standards for all emulators, kind of like Zilmars plugin specs, and then get the other emulators to follow, there could be interchangeable cheat files between the emus.
Or, better still...
You could write plugin specs where the codes are sent to the emu through a plugin. Then every plugin author can have his own format for the cheats files and if the other emu authors will add support for the "Witten Plugin Specs" (lol) then the plugins can be used by any emu. In addition, problems that are found can be fixed without modifying the emu source and fixed without even having the emu source. I've thought about this since I started the PJ64 file, but I'm not versed enough in C++ to pull off writing a plugin or specs.
Those who hope in the lord will renew their strength, they will soar on wings like eagles.
-Isaiah 40:31
I guess nobody liked that idea much since the thread died after I mentioned it.
Those who hope in the lord will renew their strength, they will soar on wings like eagles.
-Isaiah 40:31
that sounds nifty..
cheats.dll or whatever
although that would require all emu's emulate and use the cheats the same way i assume.. might be tricky unless generic code was given out for authors to easily incorporate into their emu with no real hassle
Well i for one dont like the sound of it.
I would like 1964 to be able to use group, & options sure, but i dont want to change its format.
It is a big part of 1964, & i like it that way.
I would love to see a edit & delete function on PJ, But i wouldnt like to change its format either
again it is a big part of PJ
Sorry but i feel they should keep there Identity
This sounds to me like a Pek Type of thing, & as nice as pek is for the Playstation it is just a Add-on.
Im like part-off's, it makes for a better feel.
System 1 Specs:
OS:Windows 7 Ultimate (Build 7600)
CPUentium Dual-Core E5400,* 2.70 GHz, 2048 KB
System RAM:Kingston 4GB DDR-SDRAM PC2-6400
Video:ATI Radeon HD 5400 Series
Sound:ASUS Xonar DG Audio D
System 2 Specs:
OS:Windows XP Professional: Version 2002 - SP2
CPU:AMD Sempron 2300+
System RAM:Crucial 1GB DDR-SDRAM PC3200
Video Card:RADEON X1650 Series 512MB
Sound Card:SB Audigy
Is quisnam rideo risi risum permaneo did non adepto iocus
You mean PEC. No, its nothing like PEC. PEC is an external program that sends cheats through (of all things) the video plugin. I'm saying make a seperate plugin for cheats and incorperate it directly into the emulators. It would be no different than N-Rage's control plugin or Jabo's D3D plugin. As for the formats, whats the big deal? If they were all the same it would make things much easier on the cheats team, and then the file wouldn't have to be limited to 1964 and PJ64, it could travel to any emu that the authors added support for it. Besides they are pretty close to the same already.
flow``, the generic code you speak of is basically what Zilmar's specs are for the other three plugin types. Witten would have to devise a plugin spec for cheats. Of course it would be up to whether or not Witten is up to doing that or not.
Those who hope in the lord will renew their strength, they will soar on wings like eagles.
-Isaiah 40:31
not a bad idea at all. and this is also the best time to pull it off. right now only two n64 emus have extensive cheat databases. only two major standards need to be made into one.