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  1. #101
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    No, the ROM does not play at all. I unzipped the 001 file to the directory you told me to unzip it at.

    delete all of the 7zips now 001 has been extracted you have what you need.
    What exactly was I supposed to do with ALL 10 parts in the first place? I think that might be where I'm getting very confused at. I can't extract every single one of them because when I try, it says the archive is corrupt or foreign or something like that. I don't know what I'm supposed to do with each of those parts.

  2. #102
    Texture pack invader NES_player4LIFE's Avatar
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    the 9 unused parts are archive read files that work with the 001 file the pic that you posted shows that you have extracted the file correctly.

    have you extracted the rom from the rom archive?

    use 1964viideo rev94 to load this pack
    Last edited by NES_player4LIFE; March 30th, 2012 at 00:55.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT files? Look no further then this shiny Tutorial.



  3. #103
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    Like I said, I'm emulator-challenged so I have absolutely no clue what you're talking about haha, I really am sorry for that. If you end up having time sometime to go over all of this step-by-step that would be the best thing that you could do. I am appreciative of you trying to help though.



    I don't know where I would extract a "rom from the rom archive" at. All I can think of is in the directory where you told me to extract the 001 file, whenever I try to extract the ZIP archive, I simply get a message saying "Can not open blahblahblah as archive" and then I am stuck.


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  4. #104
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    It looks very nice, great job bluedart
    But for me a few textures and letters are missing. I am from germany, so there are the menu title textures in the old style, as well as the the texts for the items and locations in the map. The texts for the first, second and final day are in the old style, too. Special characters are missed too, . The comma is in the old style as well.
    I would like to help re-texturing the missing pictures for the german language. I can dump them, arrange them in the correct foldertree and send a package to you, if you want to re-texture them for a next version of you amazing project.

  5. #105
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    someone, anyone please help, i cant find these textures for OOT PLEASEE HELP!!

  6. #106
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    Okay, everyone. I have had success with these textures. Here is what I did:

    1. Download all files (.001 to .010) to the same folder
    2. I used HJ split to combine them all into one .rar file and extracted it. (I believe 7-Zip combines and extracts in one command)
    3. Put the files in $/plugin/hires_textures/ZELDA MAJORA'S MASK
    4. I used the latest version of 1964 UltraFast
    5. I used the latest version of Glide64 Napalm WX (Use the settings described in the first post)
    6. Voila, textures all load and plays perfectly

    This is just a possible solution to some people's problems. For some reason, Project64 would crash while loading the textures.

  7. #107
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    Which fonts are used in this texture pack?
    Where can I download the fonts?

  8. #108
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    Quote Originally Posted by WilliTheWing View Post
    Which fonts are used in this texture pack?
    Where can I download the fonts?
    I think they are custom-made. I don't think you can get them for Microsoft Windows.

  9. #109
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    How do i install these textures?

    Edit:

    Does no one help in these threads.
    Last edited by NES_player4LIFE; January 17th, 2013 at 23:44.

  10. #110
    Texture pack invader NES_player4LIFE's Avatar
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    Please don't bump your own post to ask for help a second time.

    Quote Originally Posted by .Hog View Post
    Okay, everyone. I have had success with these textures. Here is what I did:

    1. Download all files (.001 to .010) to the same folder
    2. I used HJ split to combine them all into one .rar file and extracted it. (I believe 7-Zip combines and extracts in one command)
    3. Put the files in $/plugin/hires_textures/ZELDA MAJORA'S MASK
    4. I used the latest version of 1964 UltraFast
    5. I used the latest version of Glide64 Napalm WX (Use the settings described in the first post)
    6. Voila, textures all load and plays perfectly

    This is just a possible solution to some people's problems. For some reason, Project64 would crash while loading the textures.
    Or
    Let your fingers do the walking.
    Last edited by NES_player4LIFE; January 17th, 2013 at 23:52.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT files? Look no further then this shiny Tutorial.



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