int.parascope
New member
I cannot seem to find a way to use the texture pack from the Community Retexture project for Ocarina of Time and get them to work well with an emulator. I've tried PJ64 1.6 & 1.7 getting errors that won't let me load the game every time I try to load the textures with both Aristotle 6.1.9. and Glide64 . I then tried 1964 with the same plugins, Glide64 actually worked but had a very inconsistent framerate and Aristotle's Video Plugin 6.1.9. loaded the game but only audio seemed to work.
Can someone give me a hand and show me a foolproof way to get the texture pack to work with the game? My specs are: i5, Radeon 5850, 4GB DDR3 RAM.
Can someone give me a hand and show me a foolproof way to get the texture pack to work with the game? My specs are: i5, Radeon 5850, 4GB DDR3 RAM.