Kazangwa
New member
I know this may have little to do with high resolution texture projects, but I feel retextured games require higher end video cards more than just emulating games.
So I just purchased a second HD Radeon 4670 with 1 gb of video ram and now I am running them in ATI CrossFire. Is there any reason why this could potentially slow down games? I haven't tested enough to tell if this is actually affecting performance, but I'm curious as to whether or not it's possible on Project 64 1.6? And maybe they are working on adding better CrossFire/SLI support in 1.7?
Here are my specs just in case someone is interested
Antec 900 Gaming Case
Corsair Dominator Triple Channel Memory 6 GB
SeaGate Barracuda 640GB Serial ATA HDD
Intel Core i7 920 Nehalem Processor
2xSapphire ATI Radeon HD 4670 1 GB
ASUS P6T Deluxe
600W PSU
So I just purchased a second HD Radeon 4670 with 1 gb of video ram and now I am running them in ATI CrossFire. Is there any reason why this could potentially slow down games? I haven't tested enough to tell if this is actually affecting performance, but I'm curious as to whether or not it's possible on Project 64 1.6? And maybe they are working on adding better CrossFire/SLI support in 1.7?
Here are my specs just in case someone is interested
Antec 900 Gaming Case
Corsair Dominator Triple Channel Memory 6 GB
SeaGate Barracuda 640GB Serial ATA HDD
Intel Core i7 920 Nehalem Processor
2xSapphire ATI Radeon HD 4670 1 GB
ASUS P6T Deluxe
600W PSU