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Rice Video's Plugin 6.1.1 and Zelda OOT

livingdeads

New member
Hello everyone ! Today, I've download Rice lastest plugin and installed it on Project64 with the cell-shading pack. Unfortunately, severals bugs appeared after. The first one is not so big. When I open the menu, a plane-view of Link's house appear and cover parts of the objects. The other one is major; for me at least. At the equipment screen, the image of Link disappear under a bugged version of himself. Thanks for your futur help. You can see the images below for a better view of the problems. I use the default configuration of the plugin.

Bug 1

Bug 2

PS : I used the french version of the ROM.
 

Clements

Active member
Moderator
You need to enable 'Write Back & Reload' in the with emulator and render to texture options, and Basic Frame buffer for framebuffer emulation. Its still not perfect, but that's about the best the plugin can do for now.

Glide64 does a much better job with handling texture packs and has hardware framebuffer emulation to eliminate the issue completely, provided your graphics card can handle the wrapper requirements.
 

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