I remember reading a while back that there was some intent to support widescreen aspect ratios by somehow altering the game's perspective a little. I am very much for this idea now that I have my 1080p 50" Kuro. I noticed however that there are still only 4:3 resolutions. Now when I pick 1920x1440 I just get a pretty hefty cropping from the top and bottom. How far away are we from widescreen aspect ratios and what would it take? Do you need a tester? I'm a novice when it comes to low level C, but I'm more than willing to be walked through or stumble through a debugger (haven't tried the new mupen one yet, but it sounds like a pretty basic visual debugger). I'm running this on Linux by the way, have been grabbing the svn trunk for over a year now and am loving the progress.


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