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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Specifics for texture modding wrestling games

BurningCold123

New member
Hey all,

I have been trying to figure this out for a while and am stuck.
I greatly admire the texture modding that several people have done for WWF No Mercy, and have no problem loading the texture mods. My question is, how do I make my own?
I can successfully dump textures, and can alter them in Photoshop, but when I put them in the hires folder, they don't do anything. Could someone provide some info on how to create your own texture mod for No Mercy? And please, no links to the No Mercy Zone - you have to be registered there, and I can't seem to gain access.

On a somewhat related note, using texture mods on No Mercy has caused the "Flash Memory to Fail." Does anyone know how to correct this?

Thanks!
 

IzzyInsane

New member
Hey im a hving a problem my self with a Mod for No Mercy so what the hey same subject right.

Ok so i've been working at this for over 2 months now and no one seems to have an answer. If you can help thanks a bunch.

So I've got the the Summer Slam mod for the No Mercy ROM.
I've placed every thing were every site has told me to place it.
For some odd reason under settings/graphics plugins ....no matter how many times I redownload the source code for Rice video beta 10 ......the only other option the menu gives me....is 6.1.4....with no beta 10

This does not seem to be a big issue correct me if im wrong. But i can start up the the game it will load the hi res textures but when it comes down to it I will go to exhibition and when it comes time to choose the wrestler the pictures for the new roster are there ie first slot is Batista, but the actual character and name that shows up is The Rock...with his respective move set.

So im not getting the new move sets and im not getting the new characters but the new interface is there....ie new arenas, character photos, the new crowd, new belts.

this is every thing I have
I've downloaded the rice video plugin 6.1.4 and the (RiceVideo6.1.1beta10),(RiceVideo-6.1.1beta10-src), and (BMGlib)----this is placed in the main P64 folder and the two others in

Program Files/Project64 1.6/Pugin

I placed the the hires_textures from the Mod in
Program Files/Project64 1.6/Pugin

and the entire Summer Slam Mod in
Program Files/Project64 1.6



Here is a pic of my prob
<a href="http://s541.photobucket.com/albums/gg376/azreal987/?action=view&current=Help.jpg" target="_blank"><img src="http://i541.photobucket.com/albums/gg376/azreal987/Help.jpg" border="0" alt="Photobucket"></a>

Thank you
 
OP
B

BurningCold123

New member
Hey Izzy,

Well, I've only been trying to figure this out for a day, so I'm learning as I go. However, I think I have a few things figured out.

I have a similar mod to yours I believe, and at first, I wasn't able to have the re-textured wrestlers either (though other things were modified, like the pictures). Here's what I did: every wrestler mod you got should have a formula .txt/.doc file in its folder, and/or a mem pack. I haven't quite figured out the mempacks yet, so anyone who has, please drop a line! In the .txt file, though, it will give specific instructions on how to edit a wrestler in the Smackdown Mall to achieve the proper look. IE, the wrestler was modded using a specific custom made model, so you need to replicate that in order to see the new wrestler.

That's as far as I've gotten (the moves are done via entering a gameshark code I believe, but I have no clue how to do that). What's frustrating me the most is that the game save files are being created as .fla instead of .sra. This is the only game this happens for, and when I try to load a hires texture pack, it tells me the flashmem has failed. Naturally, a .fla file is a flash document, so I have no clue why it's creating a save that way. Has anyone hit this problem?

It would be fantastic too if someone with texture modding experience could give some pointers on how to actually make your own textures for one of these wrestling games!
 

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