Wow! No reloading when loading a save state? That's awesome, what a surprise. Thanks!
BTW, if you reload a save state, it won't load any new changes that you make. I had to exit out of the emu, and restart it to look at my new textures.
Last edited by Mollymutt; October 10th, 2009 at 23:29.
That's true - that is the tradeoff. It now keeps the references and also the textures (if caching is enabled) in memory. Thus they are not reloaded from file system.
A way out of this situation would either be another switch in the config or better to add support for a subfolder of which all contained textures would be reloaded automatically.
I think, I'll add support for such a WIP folder. This way you'll get the best of both worlds.
Last edited by microdev; October 11th, 2009 at 01:31.
Great, thanks.
Yes, you fixed that one.
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