I've got Skawo90's error too.(well I disabled the stupid send/don't send screens)
I've got Skawo90's error too.(well I disabled the stupid send/don't send screens)
Sorry for my shitty English
My PC:
AMD Athlon XP 2800+ @2.25GHz
512MB DDR Dual-channel
128MB Nvidia Geforce 5900XT
320GB harddisk
Pinnacle PCTV card
Notebook:
NEC Versa L320
1GHz Pentium M
256MB SDRAM
16MB ATI Mobility M6
20GB harddisk
help me, appears this:
and next:
![]()
Someone told me on gbatemp to try again loading the image with this error aldebaran
Last edited by skawo90; July 14th, 2008 at 16:35.
I did not understand, how solve this problem, help!
Do you have any antivirus or some other program that inject themselves into every process, consuming address space?
I probably should add a fallback that falls back to slow memory emulation if it cant grab a really big block (having this block enables a little trick that speeds things up).
well, is it normal that the new 64bit build is ~50% slower than the 64bit beta 3?
i set UseDynarec,UseDualcore and Throttle to True,
get around 12 fps average in Zelda Windwaker.
but 30 fps in the old Dolphin 64 Beta 3.
i'm using vista 64 SP1.
maybe a bad compilation?
got this one:
http://www.ngemu.com/gc/dolphin.php?action=get&id=734
Emu works great on Mario Sunshine, framerate is a little low at times, only worked graphically with the openGL. With DX9 there are the common black errors and funky textures stuff. Luigis Mansion worked out of the box with the openGL but in DX9 theres a black screen when you go in game. With openGL everything appears to be fine however the flashlight and whirl graphic errors are there.
No idea how to fix those or get the DX9 issues fixed.
Unknown on Audio. I didn't have a soundcard working.
Cool thoe. Would be interested to know of Resident Evil Rebirth works.
Can't wait to see what happens with Open Source.
Btw, I have a AMD x86 2.8ghz 5600+, 8800GTS 640MB, 2x WD Raptor Raid 0, Windows XP SP3, and 3GB DDR2800
I had to install the update to get a functional dx9.
Last edited by Klownicle; July 14th, 2008 at 17:52.